Winners/Losers 5.22
This thread is meant to discuss the winners and losers of the first preseason patch 5.22. Keep in mind that this is not about Riot screwing up, seeing how: "Preseason's the time where we can make bigger, long term improvements, even if that means some disruption in the short term though."
**Winners of the patch: **
- Everyone who loves to build AS/Crit. The reason for this is the new AS/Crit itemization (+mystery).

- specific champions that got a rework within the general ADC changes (
) - champions who are good at protecting those who build AS/Crit (eg
,
,
) - champions who are good at disrupting those who rely on AS/Crit - not necessarily assassins. The best example would be
due to her AS slow on range and also many CC TANKS (
) - splitpushing champions due to weak 2nd and 3rd turret (this is a rather weak influence tho - just look at
) - AD junglers (new warrior)
- champions with very good mastery synergy (
)
Losers of the patch:
- champions who need to dive the ADC (juggernauts
and assassins
) - champions who didn't directly profit from the patch (obvious, but still relevant)
- champions with bad mastery synergy (examples?)
- specific champions that got a rework within the general ADC changes

Weirdos:
- AP's in general. Mages were really strong and reliable in soloQ 5.21 (they easily dominated the top 10 midlaners).
got better because of her AS slow. But why is
so strong now while
clearly lost in terms of strength? Weird.
- yes, he synergizes well with the new masteries. But ADC's got stronger and grievous wounds is so easily accessible - so how?!- .. more cases
Please use champion.gg to analyze the winrate/playrate/avg. games played. Try to avoid common misconceptions (eg
is bad )