Some balance changes to URF
Make his traps less of a "walk somewhere and be 100-0 while I'm not even there" Shaco is balanced in normal SR, but AP shaco in URF is pure cancer. You already have a ton of balance adjustments specific to champions in URF mode, so do something about his permafear death boxes. At least teemo mushrooms require you to walk over them, and even then you can stop and go back. Shaco boxes almost never give you that chance
His E is on such a short cooldown that he can nearly permastun.
Rolls face on keyboard, kills you and heals all the damage you did to her
Need I say more? When you can't even target someone for 1/2 the fight, how are you supposed to win?
I love URF, but some games are decided at champ select when people pick champs who are insanely OP in the mode because of how the CDR effects some of their abilites
I felt like I deserved to go to the darkest depths of hell for playing this champ in urf :l