It feels like the new mastery system is a downgrade from the old mastery system.

Dasdi96··2 votes·514 views

That's how bad it is. In season 4/5, there were 20 options in offense, 19 options in defense, and 18 options in utility. Now, there are only 12 options in ferocity, 12 options in resolve, and 13 options in cunning. We need way more mastery options.

7 Comments

Jamaree4 votes

...Just because it got shifted in number total does not mean that there is less options :I

Veilix1 votes

most peoples boxes are not open enough to look out of

TheCeeJay3 votes

I for one like being able to go 18 points into one tree and 12 into another and feeling like I actually get something out of both as opposed to the old system of 21 points in one and 9 points to kind of throw around because going 9 points into any tree was never satisfying.

JustMyBassCannon3 votes

Even 18/6/6 feels better compared to 21/#/# on the old chart.

LaoBushido1 votes

and more are coming meddler has confirmed that they will add more options as time goes on did you see the assassin ones coming in there will be 3 on each row at least

JustMyBassCannon1 votes

Shaving off bonuses that were either useless or impossible to balance properly is not a bad thing to do.

Solidifying the roles to which certain mastery paths cater is not a bad thing to do.

Simplifying is not a bad thing to do. It hasn't gotten into the realm of over-simplification, so it's fine.

Veilix1 votes

instead of having a whole butt ton of different inconsequential tiny masteries, we now have a nice choice of masteries that actually do something. ALTHOUGH it would not hurt to have maybe 1 or 2 more options at the same ratios

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