What i think could make Neeko more viable

JuiceBoxP··1 votes·1,274 views

This champion is barely being played. i didn't see her in my past 40 games. and TBH i can understand why. she has some major drawbacks and quite frankly there are many burst mages who do what she does just a lot better and there is no real reason to pick Neeko.

IMO, If you increase her cc duration across the board she would be a lot more viable..

she needs to be untargetable during her ult (like xayah becomes untargetable).. it's just ridiculous... champions like tryndamere can kill her during the 1.5 seconds channel. Making her untargetable during her ult warm up would give her some room to outplay enemies like dodge a major skillshot ability and following up with a stun with a huge amount of damage.

regarding her Q....it's like not possible to get the third proc of her Q without rooting an enemy. even if they don't try to dodge it.

My suggestions:

Q - Slow the target by 15-25% to actually allow it to proc the third pop

E - 1.5 seconds up from 0.5. becomes empowered after hitting 3 minions or one enemy champion and gains an extra 1 second of root to all the targets hit.

R - 1.5 channel during which neeko becomes untargetable and stuns enemies for 2 seconds up from 1.5 seconds.

Increasing the ult stun to 2 up from 1.5 would allow her enough time to actually escape from the middle of the fight and not get immediately focused straight afterwards..

It's just a thought i had about this champion... if you like it drop an upvote and comment, if you don't leave a comment and explain why.

if you intend to downvote without leaving a comment just leave this discussion.

5 Comments

Tobykachu1 votes

That change to Neeko's ult would likely leave her far too powerful for them to not then need to nerf it later on. Not to mention you can somewhat replicate this invulnerability with Zhonyas. The issue is just how out of place the ability is compared to the rest of her kit. You have this ranged poke/burst mage who suddenly wants to be in the middle of the enemy team with absolutely no way to get there without burning flash.

JuiceBoxP1 votes

{quoted}

That change to Neeko's ult would likely leave her far too powerful for them to not then need to nerf it later on.

Tuning the damage/stun duration will fix it i think

Not to mention you can somewhat replicate this invulnerability with Zhonyas.

i tried... zhonya is 2.5 seconds... the stun is 1.5 seconds... your zhonya lasts longer than their stun... it's not great..

The issue is just how out of place the ability is compared to the rest of her kit. You have this ranged poke/burst mage who suddenly wants to be in the middle of the enemy team with absolutely no way to get there without burning flash.

I just highly agree with this part... nothing to add other than that's the reason i think she should get untargetable..

Dark Nephthys1 votes

Shes not played much because her kit just isn't overloaded enough to picking her. Also with her lack of mobility and only having a movementspeed increase from her W, it's much harder to play her with how crazy mobility creep has gotten. Plus as some one who plays her, you have NO idea how annoying it is to play against Leblanc and I've probably played against her like...at least 10-15 times in my last like 40 games on Neeko and I don't really wanna ban Leblanc since I feel Zed is some one who prob is even more annoying and impossible for Neeko to face so I always ban him.

But really though, You don't see her played much in Normals/Ranked because her kit feels like it was made with team play as in when you play with friends because of the passive. It's not as easy to really utilize it with randoms, but she is also not super broken so she hardly ever sees play in Pro play either. At the same time, I feel it's fine because not every champion has to have overloaded kits, and you can have some champions with simple kits with a decent skill ceiling. Maybe tiny number changes here and there would be fine but you don't really need to add anything big to her imo.

xDogMeatx1 votes

i dont like the champ mimic passive personally i mean it would be different she can throw a minor powered jinx Q (due to magic nature mimicry) any of these skills (except W/R) can make the enemy think its the real thing but its actually a weak powered attack with no CC capacity.

EerieViolet1 votes

i personally think w needs to be a more useful active, if the clone was controllable and maybe lasted a bit longer i'd like it more, but is incredibly rare someone falls for the clone

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