Yasuo's windwall shouldn't give him 360 degrees of protection at the moment of casting.

JuiceBoxP··101 votes·17,764 views

https://www.youtube.com/watch?time_continue=1&v=iRsUFhfXAt8

in this video you could clearly see that when the moment he casted his windwall, the ezreal ult was quite literally ontop of him and should have hit him but... yasuo casted his windwall.

https://imgur.com/a/zPmQKsv lets ignore the fact that he didn't even aim it properly because this bullshit windwall works like a 360 degrees all-around protection from everything because the way it forms is from his center of the champion and moves outwards. basically gives him complete safety from every angle for the first few moments.

make it form directly infront of him at a fixed distance from him. it will make it so projectiles that have actually passed that fixed distance would infact hit yasuo. it would punish him for reacting slow and for missing the windwall's direction, because right now there is 0 punishment for it.

65 Comments

SuicidePlank45 votes

I don't get it why he doesn't even need to throw it in the right direction and without time pressure. Like fucking hell, atleast let him be punishable for either using it in the wrong bloody way or have him need to use it in the right moment, you can't have both!

nm101023 votes

I think we have all been there

https://www.youtube.com/watch?v=WqKfBfwHsnI

sobi9996 votes

LMAO, this is league of skills!

DrCyanide20 votes

BuT mY hIgH sKiLlCaP!

Always angry tbh15 votes

This. Just make it not come out of him. It's so toxic to play against. Spawn it at the location where he puts it so if he uses it wrong it's actually possible to hit him and he's not rewarded for reacting late.

VoraciousX11 votes

I've said this countless times and no one ever really cared about it. They were more about "NERF YASUO". THIS: https://www.youtube.com/watch?v=OxtDg1tCgZk

should not happen. If things like this were fixed, people wouldn't be screaming about nerfing him near as much.

JuiceBoxP3 votes

Omg.... Utterly ridiculous

Stars Shaper2 votes

Trust me, ppl would still scream to nerf him to the gorund even if this was removed.

ADC Yuumi10 votes

Yasuo's windwall starts from behind him, then within around 0.25 - 0.33 seconds goes in front of him.

As much as I TOTALLY agree that Yasuo's windwall shouldn't block Vel'Koz's W when it's obviously ground-targeted and not a projectile and should hurt him since the rift effect is LITERALLY UNDER HIM.

It's a barrier effect, like Braum's unbreakable.

Meaning if a skillshot is the width of Ezreal's ult, it'll hit the side of it and dissolve it.

Talh10 votes

Yasuo's wind wall shouldn't be in the game***

Boiled Triangles8 votes

Not in a million years will riot ever care about fixing yasuo, in any way, shape, or form. I agree that this shouldn't be how things are, but we need to be a little realistic.

JuiceBoxP5 votes

I agree with you on the being realistic.. I am probably going to stop playing this game because it brings me too much frustration and i'm gonna be busy with college anyhow so it won't be worth playing the game because it no longer gives me a lot of enjoyment. I basically use it to pass time now

Boiled Triangles2 votes

{quoted}

I agree with you on the being realistic.. I am probably going to stop playing this game because it brings me too much frustration and i'm gonna be busy with college anyhow so it won't be worth playing the game because it no longer gives me a lot of enjoyment. I basically use it to pass time now

I feel your pain, brother

skills of luck7 votes

I wish Yasuo's windwall had a minor delay to it, a faster version of Veigar's cage. At least then teams can kinda play around it and it won't just be a reflex test for the Yasuo.

ApathyAndGrief5 votes

Can't windwall if there's nothing to throw at him Jax

InSomniã3 votes

Or get better at the game instead of complaining about a 47% winrate champion. [slayer-pantheon-thumbs]

3TWarrior7 votes

with a 15% pick rate and 50% ban rate in all divisions WHILE HIS COUNTERS ARE STRONG...

he holds too much power in his kit. Without his wind-wall, he'd be a scaling carry (though he'd scale fast), with his wind-wall, he can negate any "projectile" almost at will...

InSomniã1 votes

Yasuo as of this patch has 46.9% winrate, 10% pick rate, and 59% ban rate.

Yasuo holding too much power in his kit is the funniest thing I've heard so far. His wind wall is on a 26 second cooldown level 1 and if you can't play around that then you're just bad at picking fights. There are a lot of mechanics in League that "negates" things and Yasuo's is one of the easiest one to play around. I'll agree with you that Yasuo is obnoxious and annoying to play against, I would know because I play a lot of Yasuo, but being annoying and being a strong champion are completely different things.

If you're really complaining about something as ridiculous as this then I can say with 100% certainty you're below gold where players don't take statistics into account and don't bother to learn on how to play against different threats.

[REMOVED BY MODERATION-POINTLESS AND NEEDLESS RANK SHAMING]

IP Masquerena3 votes

Well, when Akali had a near 60% ban rate, 5% play rate and 42% win rate, people still cried she needs nerfs because "she's unfun to play against even tho she isn't OP", and on those threads, almost everyone agreed that champions with that high of a ban rate needs re-balancing, so by that logic, Yasuo needs some power taken away and shifted somewhere else.

It was accepted for Akali that win rate and pick rate didn't matter, it only mattered that she's unfun to play against at all ranks, and now Yasuo is in that spot, so why isn't it accepted for him to get changes but for her it was "mandatory"?

Double standards and hypocrisy maybe?

3TWarrior1 votes

technically it wasn't "nerfs" but instead that riot needed to "change" her obscurity/true stealth mechanic and her healing so that she couldn't have such an oppressive and non-interactive playstyle

IP Masquerena1 votes

I mean....a 42% wr, at the time the lowest in the game, was indeed "oppresive".

Just as Akali's W is annoying people, Yasuo's W annoys people, so it would only be fair to five him a similar treatment.

3TWarrior1 votes

I did not say her winrate was oppressive, if that is where you are leading, but instead, a target that you can not interact with in lane as she turns invisible, even under your tower, and can heal a large portion of damage dealt, was not interactive

all of the community collectively shut up once Riot finally implemented fixes to the problem, and now Riot has to undo all of the damage that they caused

RyzeRework1 votes

People in league arent trying to learn and adapt? What nonsense is this yasuo is obviously op. But seriously though people would complain about yasuo even if his windwall gave 50 percent bonus to range

3TWarrior1 votes

why would he use an ability that gives the opponents an advantage? he'd just use his mobility and double crit then with 2 shields XD

personally, I only find issue with his windwall. It's stronger than an ultimate and exists on the wrong type of character

RyzeRework1 votes

Lol it was heavy sarcasam

3TWarrior1 votes

well, with sarcasm, you have to state it because it is uncommon for it to be able to be read

3TWarrior1 votes

"just bad at picking fights"

the only mages that can pick fights with him are counters BECAUSE THEY ALREADY DON'T DEAL WITH HIS WINDWALL

Xerath, Zilean, Swain, Vladimir, etc

Any other mage wants to be NOWHERE NEAR YASUO BECAUSE YOU ARE IN RANGE ANYWHERE WITHIN 900 - 1350 UNITS OF YASUO BECAUSE OF HIS DASHES

then you can factor in his Q that lets him have 475 - 900 EXTRA RANGE

his shield can be applied TWICE PER FIGHT AND STOPS ALMOST ANY BURST FOR A SOLID SECOND

mages don't want to be anywhere near him and quite a few have to pray that they don't go out of mana or get ganked because he can clear the waves almost as fast as they can...

in addition to that, yasuo's average pick rate is 18.9%, his average win rate is 49% and his average ban rate is 63%...

his pick rate in diamond or greater is 15%, win rate 46.7 , ban rate 54.7 % during a time when his counters are all strong...

InSomniã1 votes

[deleted]

3TWarrior1 votes

https://www.leagueofgraphs.com/champions/stats/yasuo/diamond here are his worldwide stats in relevant diamond or greater

here are his worldwide "average" stats by being iron or greater, https://www.leagueofgraphs.com/champions/stats/yasuo/iron

here are his NA stats for diamond+, https://www.leagueofgraphs.com/champions/stats/yasuo/na/diamond

48% ban rate in NA, 53% ban rate worldwide

HE IS HATED BY EVERYONE (or literally half of everyone finds him awful enough to be worthy of a ban) EXCEPT THE PEOPLE WHO PLAY HIM

  • that's on top of: being a hyper-carry
  • having 4 defensive tools in one kit
  • code altered to place him and his ultimate target outside of turret range
  • a shield mechanic that is completely unique to him and does not function how "shields" are supposed to because the value never decreases while it's active, quite literally able to ignore one or more instances of damage
  • The earliest late-game power spike in the game because of his double crit passive
  • He's resource-less
  • he has TARGETED CROWD CONTROL
  • He has the longest auto attack range of any melee that is not Irelia and his Q raises his range to 425 on a cooldown of maximum 4 seconds that scales with attack speed, making his build incredibly efficient

#Those are just some of the major factors that are NOT CONSIDERED ABOUT HIM AT ALL BY RIOT...he needs a rework. He's honestly not that bad without windwall, but ORDINARILY, CHAMPIONS THAT HAVE AN ANNOYING TRAIT HAVE TO SACRIFICE A MAJOR PORTION OF THEIR KIT TO KEEP IT...

alone, they're not bad, but start stacking them together and seriously, it's just awful

then, to my knowledge, he is the only champion since Kassadin to have had a 100% pick or ban rate...and he still maintains a ridiculously high ban rate WHILE HIS COUNTERS ARE META...

TheFortex3 votes

i feel like it should only block projectiles coming from forward only so a yasuo can't keep going back and forth around a windwall while fighting a ranged champ but the ranged champ only just has to go to the other side and now he can hit him all he wants

Original Sin2 votes

I once windwalled 180º a jinx ult. Everyone was like wtf how. Yasuos a stupid champ

Jennifer4202 votes

should would could. rito no care especially not about ad assassins and bruisers

Kaisha2 votes

If only Braum's shield was 1/2 as powerful as yasuo's. You know, the champ who's entirely based around a shield.

FSRER2 votes

90 upvotes and yet no rioter has answered to this post. Back in the days, if a post managed to get like 20 upvotes, multiple rioters would answer to anyone in the comments and comment on the thread themselves. But of course how can they answer while they have one hand in their pocket counting the money they make from event passes **(STOP BUYING EM)**and the other up their arses.

JuiceBoxP1 votes

I haven't seen a rioter post on any balance related thread in the past year

5050BS1 votes

Or anything about how broken Yasuo's kit is

Gentleman Yasuo1 votes

Do people not understand what a bug is?

Votable Jester5 votes

Nobody called this a bug, just stupid design.

Gentleman Yasuo1 votes

Yeah i know nobody called that bug a bug.

Gentleman Yasuo3 votes

its not supposed to do that

Póppy Chulo4 votes

Just because it wasnt an intended feature doesnt mean its a bug. Its one of those unintended features when creating the windwall that they looked at and said hey, lets not remove that! And to this day stays cause yasuo is their little popular champ

Salron1 votes

It technically is, Windwall comes out of the center of his model because if it didn't then it would be impossible to block anything in melee range This is the unfortunate side effect of that, however.

Bastilean1 votes

If the adc got in melee range you should @#$%ing kill or die...

Seviel Vorose1 votes

Don't bother, Yasuo is one of Riot's little spoiled babies.

Neptunia xoxo1 votes

rework the champion after however many years of his balancing issue? remove wind wall from his kit in the rework and never add anything like that again? Idk how this has not been a thing yet.

VoraciousX1 votes

Yasuo's Wind Wall needs to start a half Teemo in front of him. Yasuo's already use W pre-emptively most of the time, they should be required to time their wind wall pre-emptively instead of using it reactionarily.

0Hawke1 votes

I seriously agree with you that windwall should have a small delay on cast and also have small hitbox!!! Also make it cast further out so he can't just place it automatically on himself.

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