The only change reworked Yorick needs
Is some AD scaling for his Q healing. Compared to any of the other juggernauts, it's a pretty pitiful amount of healing.
Is some AD scaling for his Q healing. Compared to any of the other juggernauts, it's a pretty pitiful amount of healing.
82-164 healing per attack with no condition at Level 18 is pretty good actually.
That's only if you're below 50% HP though.
But it makes sense then. Illaoi heals off missing health. Darius heals off missing health. Garen and Mundo regenerate max health. Nasus is an odd-one-out because he has Lifesteal to combine with his Q stacking playstyle.
For yorick to have healing under normal conditions then have it increase while low fits into the "missing health sustain" portion of juggernauts
the only change you need is to deal with it!!!
it should scale with hp. or missing hp. idk. 10% missing hp.
ad scale makes no sense since he isn't supposed to get that much ad. just a single item or two at most.
i think something like
his Q heals him for 15-100 + 5% Maximum health from level 1-18 increased by 2% for each 1% of missing health. instead of this clunky ass under 50% heals. make it more consistent.
something like that.
so if he was at near 0 hp. his Q would heal him for 360 hp. which isn't anything out of the ordinary.
10% missing HP? are you insane m999999991!??!?!
Come on, give him a week before you suggest crazy ass buffs
It's pitiful cause it can be spammed for no mana.... lmao