Suggestion: Make Turrets do % Maximum Health Damage

EinarUlfar··5 votes·382 views

People don't like % Health damages, from what I've read on the forums. But turrets seem to be an issue, yeah? Well what if they did % Max Health as damage?

If this was the case, the tanks couldn't faceplant you under turret - and ADCs equally would not have to be totally concerned with being fried by the turrets any quicker.

Any skills that reduce overall damage (ex: Ali ult) would still apply, so turret diving wouldn't be totally removed.

5 Comments

Ralanr2 votes

Tanks are kinda supposed to facetank turrets. Making it %max health true damage would discourage tanky dives and encourage high damage dives because they just need to survive one or two shots in the time span of killing you.

Honestly you should just amp up shot speed if you want to discourage dives. Eventually turning it into a laser if it's too long.

GigglesO1 votes

Lets just remove tanks from the game at this rate.

4631 votes

They'll still be tanks in team fights

just not for turrets lul.

Kirius Dark1 votes

Tanks are supposed to be able to facetank turrets while squishies should not, but right now even squishies are able to walk away after 4-5 turret shots because turrets are too weak which is the major problem.

EinarUlfar1 votes

I do like the shot speed idea quite a bit..

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