Sooo.... Heres some zoe nerfs that would _actually_ help!
Passive; 5 second cooldown
Q: 50 / 75 / 100 / 125 / 150) (+ 60% AP) ---> 100/125/150/175/200+1.0AP Range scaling caps out at 1000 additional units traveled, so 1800 range required to cap it out instead of 2900 range. Cooldown reduced by 20/25/30/35/40% if it hits an enemy champion.
W: No longer drops damaging summoner spells
E: Sleepy zone removed. 4 second timer to when a champion can be drowsy again, starting after sleep ends. True damage changed to magic damage.
R: Resets cooldown on passive
Zoe is kind of an artillery mage and kind of a battle mage; these nerfs are mostly to solidify her as an artillery mage whose niche is dealing with waves and harassing enemies who are out of position.
or battle mage
