AD bruisers get black cleaver
AP bruisers get NOTHING EVEN CLOSE
?
?
?
I mean come on these arent even comparable
are all aa based AP champions who need an item.
AP bruisers get NOTHING EVEN CLOSE
?
?
?
I mean come on these arent even comparable
are all aa based AP champions who need an item.
Design an ap bruiser item that isn't overpowered and/or abusable by mages
Truly the most difficult problem with AP itemization.
How can AP fighters and assassins get an item that mages won't use better?
melee only
1:
60 AP 400 Health 10% cooldown reduction
Unique passive: Hitting an enemy with an ability reduces their magic resist by 5% (stacks 3 times) Unique passive: Melee basic attacks deal 30 + (10% ability power) and reduces enemies magic resist by 5% ( stacks 3 times) (These passives stack)
60 AP
300 Health
10% cooldown reduction
Unique passive: Dealing magic damage shields you for 10 + ( 1 per level + 10% magic damage dealt) (Caps at 10% maximum health)
I can keep going
Sounds disgusting on Cass/Ryze honestly
akali doesnt deserve to be strong
true but it still doesnt mean there shouldnt be an ap bruiser item
[{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=x7FygUGw,comment-id=00000000,timestamp=2017-12-29T22:47:35.484+0000)
true but it still doesnt mean there shouldnt be an ap bruiser item
give it "cant be bought by broken ninjas" then we good

how is this not being talked about, it is EASILY comparable, and i even feel like it shits on black cleaver. (mr, hp, mana, team damage, cdr vs hp, damage, cdr)
Its literally pushing burst mages into full/semi tank builds.
And

//
is a world of shit right now.
Ap bruiser items are just fine right now
your not going to build
on 
[{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=x7FygUGw,comment-id=00030000,timestamp=2017-12-30T12:23:28.137+0000)
your not going to build
on
You totally could if you wanted to, but what you're searching for a is a super high ap/damage item that is somehow not available to mages. Not an actual ap bruiser item. Meanwhile I'll just keep using abyssal mask on anyone who can take advantage of it.
[{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=x7FygUGw,comment-id=00030000,timestamp=2017-12-30T12:23:28.137+0000)
your not going to build
on
you absolutely can with great success, especially late.
why not?
the item is broken as anti ap item, and it even has good offensive stats for the fact that you basically make your enemys AP useless against you.
[{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=x7FygUGw,comment-id=00030000,timestamp=2017-12-30T12:23:28.137+0000)
your not going to build
on
To be honest abyssal mask is the best example of an AP bruiser build based on base damage. The problem is that in general AP bruisers depend a bunch of ratios and have shields related to it. That makes their optimal build kinda full ap ish because you don't wanna miss on the multipliers like voidstaff, the actives like zhonya, and sometimes the rylai/liandry combo if you have some slow/dot (swain/rumble). The problem is if we make damage items like abyssal they're most likely gonna be abused by tanks, like Nautilus/Maokai/Ornn etc. because those got good base magic damage, you amplify that the way bruisers base AD is amplified by Steraks for instance, they might just shit aaaall over the metagame.
edit: an item that shreds MR on autoattacks is a good, balanced idea, but only really helps autoattack ap bruisers like Diana/Kayle and not at all other AP bruisers like Swain/Rumble. And we have already wit's end which is kinda meh. Getting another better item might just basically remove any attract to buying wit's end or nashor's tooth. (that might have to be considered, as those definitely don't seem that overpowered, even somewhat underwhelming)
The closest thing would be wits end which could use a rework. Lower the attack speed and add some AP and you are set.