Balancing champions for multiple lanes
Champions like Annie, Morgana, Lulu, Maokai and Alistar moved to different lanes in season 4. Instead of ‘enforcing the meta’, Riot decided to balance them for their new positions. A great decision that encourages experimentation and discovery of new things. As long as these champions are not oppressive, they positively influence the diversity and flexibility of the game.
However, there is a problem with how Riot balanced these champions. They toned down the oppressive strengths in the new lanes, but did nothing to compensate the old lane. As a result Morgana mid is weaker than support, Lulu is stronger as a top laner than a support and Maokai is a better top laner than jungler. That is not only disappointing for people who played those champions, but also bad for the game as a whole.
This would be the ideal situation: Someone first picks Lulu. That gives flexibility to her team, because she can go top, mid or support and fits in many teamcomps. It keeps the enemy team guessing what they are going to face. But in reality you know that Lulu is going top regardless of team compositions. Similar for top lane Alistar or support Morgana. Technically they have options, but in reality champions are almost always played in their strongest positions.
Riot already makes very specific balance changes for one lane. For example, they buffed jungle Shyvana in patch 4.21 without affecting her top lane much:
Q - Twin Bite: 10/9/8/7/6 seconds ⇒ 9/8/7/6/5 seconds
W - Burnout: Burnout now now deals +20% bonus damage to monsters
I want to see more of those changes. Champions should be balanced for each lane individually, not just nerfed to keep their strongest lane under control. That brings more flexibility and strategic diversity to the game as a whole. Make champions truly viable in multiple lanes.