5.1 off to a terrible start to the year
5.1 overall didn't really solve or fix any problems if anything it created more. The only upside we got is 2 ways out of and into our base.
Not to mention there are a lot of bugs with the gates, but those aren't for here. Although one is the extremely annoying thing where people can attack through the gates if they have vision (mostly a problem on melee champs) or even if you break vision with with them mid AA (during the wind up).
The portal is so terrible thought out. There is no cap on them so I have had teams with 5 tps just so they can all tp to a lane and put down 5 portals in a bush to kill the towers insanely fast to snowball. On top of this you cannot kill the portals with any form of skill shot or AoE and they have decent hp and killing the creeps they spawn yields nothing (yet destroying a rek'sai tunnel grants gold Rito plz logic). I mean this item is being used by people with sustain more than tanks because the defense lets them sustain even longer as well as be fairly reckless during pushes (I mean seriously an Akali got it second and proceeded to start tanking 100 damage minimum ramping up to a whole 150-200 maximum under tower. And it can have a 100% uptime. (bad balancing right there)
The Naut changes were terrible for Naut (because what he needs is more tankiness to help him attempt to clear the jungle somewhat faster). It just exaggerated his already terrible early game for a slightly better late game where he was already fine.
The Evelyn changes didn't solve any of her problems (mana wasn't her problem Riot).
The laughable towers have still yet to be dealt with. I mean really give them more damage or give them true damage. Do something. They die like flies and people dive because they don't fear them in the slightest once they get to mid game where they should still be having a role in fights.
Hecarim... was that even a buff. Or did you just go heh lets troll and up the numbers slightly to look like we care.
The Janna Q nerf. Welp I guess she went from pro situational pick to troll pick in one patch (it lost 20% of its hitbox).
They said they want to go after Zed, but when you still have Fizz and Akali around. I feel like that's the wrong thing to do. When you fix the 2 people with extremely toxic kits maybe go after Zed because as it is, he is no where near as toxic as them.
Smite on a reload system just doesn't work and is actually yet another nerf to smite (I mean sure you get a choice but you sacrifice 15s of recharge for it). And you still forgot about how little the blue trinket is used because Yellow>Blue especially with the buffs.
They did fix a bunch of bugs and exploits, but as far as balance goes they butchered the game.