Talyiah kill potential ideas.

Rozair··1 votes·665 views

Taliyah Seems to have a lot of trouble securing kills. Especially in lane. I thought of a few concepts to help her without making her op.

The idea of some kind of fervor on taliyah seems really good but fervor itself would not work very well on her currently

Whenever taliyah hits with her q they get a debuff that reduces their magic resist by 5% up to 25%

Another alternative would be to give them a debuff that makes they take 2% more damage from each rock stacking to 10%

Also if a rock kills a minion it could go through it helping to get her q through those pesky minions.

Or it could just deal extra damage to minions

How about When standing on worked ground it could instead throw 3 smaller rocks each for 50% damage. (Currently that one rock is pathetic)

Or that worked ground rock could deal 50% more damage and be a giant rock

Or worked ground could shoot sand in a cone reducing their vision.

Maybe taliyah could always shoot 5 rocks when near a wall.

Or maybe walls could increase her damage when standing near them (bigger rocks)

Just tossing out some ideas.

Just for clarity I know taliyah does a ton of damage but her actual kill potential is very low seeing as how she is best mid to late game when chasing or running from enemies with a Rylias.

I think that there is too much of a need for Rylias on taliyah and would like her to be able to build other items.

10 Comments

DoctorInju2 votes

I'd like to see ranks of her ultimate provide passive empowerment to her autos, but only when she's on Worked Ground. That way, the damage is dependent on her setting up the area and thus not boosting her strength while roaming. It'd even be thematic and in line with her lore, as a great deal of attention was paid to her sling stones in The Bird and the Branch. Plus, if they add physical damage, she could finally achieve the dream of being the worst champion in all five roles.

Rozair1 votes

Lol she really does suck. I think even if all my ideas went through. She would just be under 50%

DoctorInju1 votes

I don't think she sucks, actually. Her primary problem is that she's team dependent and people haven't figured out how to work with her yet. Her full utility ultimate and combat-disabled passive put her at a disadvantage in 1v1 duels. You can abuse people early, but she starts having major problems after six. She needs to be able to roam and for that to happen, she needs teammates that are attentive and engaged. She's problematic in solo games, but coordinated teams will be able to use her to great effect.

Rozair1 votes

I understand this but even in the ideal situation she brings very little to a team fight. She may get off one of two vollys and a slow but she doesn't provide much besides a super situational wall. You can't use it once the fight has begun because for the most part to land it correctly you need to be standing halfway across the map and you shouldn't be there. If you do use it 90% of the time you shouldn't ride it because it will bring you to the BACK of their team. If you get knocked off or wall pinned your dead (screw bard/vayne). And if your team manages to get an ace due to your wall you didn't ride in you get no assist.

DoctorInju1 votes

You need to play her differently in teamfights, using the E for zoning and discouraging dashes more than just raw damage. The W has impressive range and can safely be used to knock the back line of the enemy team forward. Ulting from a slightly oblique angle can bisect an enemy team, letting you isolate and murder a tank while his back line can't come in to help. I do agree about the assists, though. I've knocked people into a wall and pinned them, but get no assist. That's very irritating.

Rozair1 votes

That's great and all but realize that everything you mentioned is Something a top laner or jungler should be doing. A mid lane mage should be dealing damage.

DoctorInju1 votes

They're certainly things that engagers tend to do, but what if you have a Fiora top or Yi jungle (or both?)? You may want more of that behavior from elsewhere.

Rozair1 votes

if thats the case then the team has a terrible compesition

DoctorInju1 votes

Maybe that's your problem with Taliyah, then? She doesn't fit into the extreme standard team comp and she's not working for you as a result? Nothing wrong with different comps and she fits well in a skirmish setup.

Rozair1 votes

i fugured out what was wrong... i had no magic pen now i do tons of damage with 42 magic pen

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