Nerf tower damage please

Rozair··288 votes·6,943 views

I got 20 shot as Mundo wtf

111 Comments

Critmaster Garen85 votes

doesnt galio literally heal off laser turrets with his shield up?

Rozair44 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=uaGmXdsw,comment-id=0003,timestamp=2015-11-23T14:51:24.015+0000)

doesnt galio literally heal off laser turrets with his shield up?

Yes he does loL

GigaPube3 votes

the damage increases over time and the shield doesnt so no he doesnt heal off of turrets

rampaging poet25 votes

He still can for the first couple seconds before the damage ramps up enough.

TDubH50 votes

... got clickbaited so hard.

Balithar24 votes

...Same, I was ready to rip his ass a new one....

Vincent Lucius6 votes

I was ready to read you ripping his ass a new one.

Hyrum Graff2 votes

{quoted}

... got clickbaited so hard.

To be fair, if anybody should be allowed to tank 20 tower shots, it's the champ who goes where he goddamn well pleases.

A Miss Fortune35 votes

Gotta love when the enemy Vayne dives your Sona 8 minutes into the game, takes 3 turret shots, and still survives.

SouL1ess6 votes

Why not? Turrets don't do 250 post-mitigation damage per hit so of course the Vayne is going to live in 3 turret hits.

Turrets aren't supposed to be a zone of invulnerability. You can still get outplayed and die and they don't have to die themselves.

A Miss Fortune24 votes

An ADC going 18-0-12, 8 minutes into the game, with one of the lowest base defensive stats for ADCs, no defensive items, shouldn't be able to dive and kill someone at full health while taking multiple hits from the turrets.

Anidan4 votes

It sounds like the turrets doing low damage was the least of the problems going on.. Turrets can only do so much, and they can't do too much more or they force late-game comps pretty hard.

A Miss Fortune14 votes

I mean if turrets are going to be to the point where Janna Support is doing true damage to it and takes it with 1 - 2 minion waves I think It's reasonable to let turrets actually do damage.

TDubH3 votes

Something i tested on pbe (For shits and giggles) soraka takes 3 turret shots level 1 to die Vayne took 5 turret shots to die.

LeeDark2 votes

Right, but games are FAR TOO SHORT right now, so perhaps there is some room to strengthen them specifically for the purpose of making late game champions and compositions a little better. Look at Kog'maw. He's not actually weak. At full build, he actually has really good damage. But he's sitting at a sub-40% win rate because he is absolutely terrible while he builds up to that late game fantasy, a fantasy that is never realized when the game ends at 25 minutes.

Only Play Darius2 votes

Never thought I would hear an ADC main say something so reasonable regarding ADC's

Hyrum Graff5 votes

[{quoted}](name=A Miss Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=uaGmXdsw,comment-id=000200000000,timestamp=2015-11-23T17:14:17.638+0000)

An ADC going 18-0-12, 8 minutes into the game, with one of the lowest base defensive stats for ADCs, no defensive items, shouldn't be able to dive and kill someone at full health while taking multiple hits from the turrets.

Well with 18 kills and 12 assist in 8 minutes, you bet they're going to be able to dive hard.

/kappa

morris14 votes

Even more, that tower is only there to get you stunned.

ZephyrDrake22 votes

wow 20 shot? rito plox turrets are clearly dealing too much damage and need to have them nerfed

Catastrop18 votes

Bitch please, 21 shot as Vladimir.

Hello I am Bird2 votes

By that point why didn't you use your pool ._. Ruining Jokes since 2014

Hardstuck G49 votes

Some of these people are actually thinking that you made this as a serious post. Wat.

Rozair6 votes

{quoted}

Some of these people are actually thinking that you made this as a serious post. Wat.

Your right Mundo should totally be able to withstand 500 tower hits before dying.

RocketRelm2 votes

{quoted}

Your right Mundo should totally be able to withstand 500 tower hits before dying.

At that point he'd never die because he'd outregen the hits.

Which seems about right.

Hardstuck G45 votes

500? Sir, you are proposing madness! That is far too low. I think closer to 5,000 is a very fair and balanced number.

ayNigerianPrince5 votes

At that point we might as well make it over 9,000!

TeCoolMage2 votes

make Ohmwrecker permanent, Mundo should go where he pleases

Starblaster112 votes

And it should work on the fountain or at least Riot should make the fountain ignore Mundo.

MealReadytoEat7 votes

Sigh, turn off your w next time. That 30 hp/sec hurts over time.

Poske4 votes

20 shots? And you died?

Let me guess you had 1 item and you were level 7 ?

Because Mundo can tank atleast 60 tower shots

falldown0103 votes

mundo is a tank champion , 21 hits is a lot , + each tower shot gets stronger, so it makes sense dont complain honestly, ever played against a mundo who goes tanky his health regen + damadge reduce is crazy + the keystones mastery, + the towers are ment to be tanky and stop you from rushing it

with that in regard, you sound like one of those yasuo main players, asking for yasuo buffs

Rozair16 votes

{quoted}

mundo is a tank champion , 21 hits is a lot , + each tower shot gets stronger, so it makes sense dont complain honestly, ever played against a mundo who goes tanky his health regen + damadge reduce is crazy + the keystones mastery, + the towers are ment to be tanky and stop you from rushing it

with that in regard, you sound like one of those yasuo main players, asking for yasuo buffs

I wasn't serious about nerfing towers. They need a cray buff. Why would I ask for a champion to be op.

falldown0102 votes

{quoted}

I wasn't serious about nerfing towers. They need a cray buff. Why would I ask for a champion to be op.

my bad, i just get annoyed these days, with people posting useless stuff, like the yasuo ones,we get it yasuo is kinda op in lane but dont spam the threads with it <--- something like this i guess

but yeah i agree , with the tower stuff they feel like a stick that you break in 2

Rozair4 votes

{quoted}

my bad, i just get annoyed these days, with people posting useless stuff, like the yasuo ones,we get it yasuo is kinda op in lane but dont spam the threads with it <--- something like this i guess

but yeah i agree , with the tower stuff they feel like a stick that you break in 2

Fuck Yasuo towers should one shot his ass

CarterCarnage5 votes

(Sorry but I have to do this)

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOSH

Snake Town5 votes

This Joke


your head

DirkTarTar2 votes

that line is so pretty!

Axis the Dragon4 votes

So


I


Heard


You


Liek


Dem


Linez


DirkTarTar2 votes

lmao my razor blade cant make those lines any straighter... wait.... thats not coke on my screen :(

Only Play Darius3 votes

20 x (1/towerAtkSpd) = time (in seconds) it took for that tower to kill Mundo.

I can't do the calculation right now but it comes out to something ridiculous.

Sad truth is that Mundo is so braindead to play that there are likely people playing him who are too incompetent as players to successfully kill someone in that timespan, and actually think this post is serious.

Starblaster112 votes

What if the turret attack speed was 0? How would you do the math then? ;)

Only Play Darius2 votes

If turret attack speed is zero then it's not a fucking turret now is it

PL553 votes

I'm sure it's not only me, but sometimes turrets are buggy af. I could get tower dived by a melee, and get attacked for five seconds but the turret will still be farming minions until I die.

Hierarch of Aiur3 votes

If you think that's bad, I got 32 shotted as Chogath with 6 stacks jesus fucking christ rito tone down these turrets.

Starblaster111 votes

It's even worse for the thousand armor Rammus and Malphite.

Hierarch of Aiur2 votes

Oh god ikr? And the ulting Alistar has the most unpleasant out of all of them.

taken by sleep3 votes

Sarcasm aside, I feel like turrets are going to need a damage increase somewhere along Season 6 since their armor only scales over time. There needs to be a bit more base attack damage for turrets to start with since turret diving is becoming more common early game and less punishing during the pre-season. There really needs to be a balance between successfully diving enemies under turrets while being punished FOR diving, and if the dive is over-extended and/or if it fails.

GenghisEmo2 votes

Cracked me up so hard. Yep, there are some very crazy champs out there that literally tank several shots, half a dozen, to a full backer's dozen especially this preseason XD (yes i know, preseason, hence it is funny, not infuriating).

Shitsuren1 votes

wait wait wait about 2 weeks ago or older there was bunch of comments to buff towers dmg sooo we jsut got what we wanted and thats it besides what are you even doing under tower for 20 shots? running sircles around it?

The Governer3 votes

If you take this post seriously you fail.

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