Ziggs W - Tower Destruction
So it now destroys turrets if they are below 25/27.5/30/32.5/35%
I'm no expert on this stuff, but I have fears that tower buffs won't be able to withstand much with a Ziggs on the enemy team. Thoughts?
So it now destroys turrets if they are below 25/27.5/30/32.5/35%
I'm no expert on this stuff, but I have fears that tower buffs won't be able to withstand much with a Ziggs on the enemy team. Thoughts?
That's the point he is Never played and his passive wasn't that great for helping with towers before.
now it makes grouping to take towers Awesome...as he could go lane to lane and drop them after team got them low.
True, mid-late game teamfights will be incredibly more important with a Ziggs in the game now as pushing becomes incredibly easy. I like the idea, but I feel his tower execute should be nerfed by something small like 5% for each rank
True, mid-late game teamfights will be incredibly more important with a Ziggs in the game now as pushing becomes incredibly easy. I like the idea, but I feel his tower execute should be nerfed by something small like 5% for each rank
I like this but even at 5% that first rank is still auto attack tower and Satchel Charge.
The thing I am seeing as a viable strat is have your bot lane push and hard push enemy tower then rotate spots with Ziggs push down mid...rotate top. And so forth.
Using that to global gold to snowball even harder ALL while using your other Skills for wave clear and still hold two lanes.
the minion damage change didnt do that much for that strategy.
Ziggs will be pick/ban in the LCS. ^_^
It'll be nice to see him around again :)
A mage with tower killing potential sounds awesome to me, and I use to love playing Ziggs. I think this is a much better direction for him than the "he exists to use his Ult on minion waves" that Riot has been trying to push.