Season 7 Changes
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Revert DQ (not by just giving them a different ladder, I just don't want to play with/against premades, it ruins ranked's integrity)
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Complete rework of runes or just remove them altogether
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give some love to tanks (not juggernauts/brawlers)
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keystone diversity, tank/support keystone buffs and additions
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more support items/support item buffs
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shift focus away from damage creep, I like longer fights not "delete everything in <5 seconds" fights
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less invincibility abilities being added in the game (I'm not saying no invincibility, but there's definitely been a pretty large spike in invincibility in the game this season...just slow it down a bit please)
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give some love to the boards, it's been awhile since it's gotten some attention.
- Red Tracker is usually overflowed with responses from "Help & Support" (good work over there btw Reds, you're always a help)
- A clear "Report a Player" function so that the post-game lobby isn't the only place
- A "search for a player" function would be nice imo
- etc
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much more company/playerbase interactions, Riot seems to have distanced themselves this season and made a lot of independent decisions
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Update the new-player experience. There's more smurfs and boosters than actual new players (exaggeration obviously) and the bots simply don't prepare you well enough for pvp, especially since they cut the xp needed to level 30 by half, giving players the false impression that they're ready for ranked
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Set requirements for ranked beyond level 30 and 6 champs or whatever it is. You must be a mastery level 3+ to play a champ in ranked. 1-week ban for champions in ranked that have recently been reworked or simply added to the game. Simple stuff for that to make ranked seem serious, although DQ kinda shat on that reputation xD
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more champ select interactions. Allow a /votekick option for the team to kick an obvious troll in champ select. I hate being punished for having to dodge when some premade has an adc lux + leona bot (happened to me recently) and wants to troll all game. I shouldn't be punished for not wanting to deal with that.
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Replay System
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Fix the "death recap" program (it's no secret that it hasn't worked in ages)
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Give Yellow Trinket an upgrade tier
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Massive improvement for AP bruiser itemization
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A more interesting jungle experience. One where you aren't just farming repeatedly with your only entertainment coming from ganks. Obviously not an easy goal, but man it'd be fun to have. It would make junglers with bad early clears have a rough time though as my preference would basically allow invades/counter jungling to be more common
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Pink Ward Slot
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Mandatory Smite for jungle position
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"but what if you want to trade roles with someone?" (next idea)
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Role Trade function in Champ Select
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More IP gain per win. There are simply too many champions, tokens, and runes for you to reasonably expect new players to make any progress
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A focus towards balancing/reworking champions instead of new champions. Yes, the new champions have been pretty cool and all have unique parts of their kit that changed the game, but (and this is my opinion, I completely understand if others don't share this specific view) I feel like there is an abundance of champions that haven't been touched or simply they were left gutted for far too long. Sure, they may have mentioned that they were planning on putting some attention to these guys, but I feel like it's taking too long. Examples:

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Sandbox mode for custom games
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LORE: please put some work into it. A lot of things are incredibly vague (
), and Summoners aren't even cannon anymore, which left a large scale of things completely out of whack
Edit:
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limited allowed dodges per week (or something along those lines)
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recommend needed roles for a team comp
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each player has a ban (this may occur in S7 with 10 bans though)
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give a warning/notification before you ban a teammate's intended champion
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possibly implement mics for in game
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give clear scaling punishments, and notify the player what the next punishment will be for a repeated offense (this applies to dodgers/afkers primarily)
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Players drop tiers of punishment after "X" amount of games of no offenses
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Extend the remake system to 5mins, not 3. Also, sometimes it doesn't recognize an afk or won't give you the option if they connect and then dc'c, even if it's only a 30 seconds into the game.
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players muted ig remain muted in post-game chat...this should've happened awhile ago
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more and/or clearly report categories
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Make the Honor System Relevant and also, add more honor categories. Add rewards (premades honoring their own members are excluded of course) for being honored!
I'm sure there is plenty of more stuff, but these are the things that I've thought of. Obviously not everyone will agree with everything that I've stated, but hopefully you liked my list as a whole
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who both provide team-wide invincibility, all I wanted was them to slow their roll with rate at which they add invincibility to the game is all. It's not like I wanted to ban invincibility, but I also don't want it to become the only option that Riot uses to counter the growing damage creep in the game.
shouldn't even exist in the Rift (along with other champions such as
) because "Summoners" are no longer cannon.
So sure, an occasionally an individual champion's lore will be revised to be cooler or more updated, but there is still a lot of work to be done in the Lore department.
support!) become more important than the enjoyment of the combined other 4 players on the team?
will get another couple reworks