New Math with IE passive at 15% True Damage
Original Thread for the last PBE cycle
Using the same build and 150 AD for live (remember on PBE right now ADCs gets an additional 10 AD from IE so 160 for them) we get the following:
An auto attack that does not crit does 150 damage
An auto attack that crits does: Live: 150 * 2.5 = 375 physical damage PBE: 160 * 2 = 320 damage = 272 physical damage + 48 true damage
A target with 50 armor: An auto attack that does not crit does: 150 * 0.6667 = 100 physical damage
An auto attack that crits does: Live: 375 * 06667 = 250 damage PBE: (272 * 0.6667) + 48 = 229.33 damage On PBE this is an 8.26% reduction in damage for critical strikes
A target with 100 armor: An auto attack that does not crit does: 150 * 0.5 = 75 physical damage
An auto attack that crits does: Live: 375 * 0.5 = 187.5 damage PBE: (272 * 0.5) + 48 = 184 damage On PBE this is a 1.87% reduction in damage
A target with 200 armor: An auto attack that does not crit does: 150 * 0.3333 = 50 physical damage
An auto attack that crits does: Live: 375 * 0.3333 = 125 damage PBE: (272 * 0.333) + 48 = 138.67 damage On PBE this is a 10.93% increase in damage
A target with 300 armor: An auto attack that does not crit does: 150 * 0.25 = 37.5 physical damage
An auto attack that crits does: Live: 375 * 0.25 = 93.75 damage PBE: (272 * 0.25) + 48 = 116 damage On PBE this is a 23.73% increase in damage
Factoring in crit chance, an ADC that attacks 5 times would deal a total damage of:
Target with 50 Armor: Live: 1100 damage PBE: 1146.67 damage On PBE this is a 4.24% increase in damage
Target with 100 Armor: Live: 825 damage PBE: 920 damage On PBE this is an 11.52% increase in damage
Target with 200 Armor: Live: 550 damage PBE: 693.33 damage On PBE this is a 26.1% increase in damage
Target with 300 Armor: Live: 412.5 damage PBE: 589 damage On PBE this is a 40.6% increase in damage
The amount of armor where it breaks even for 1 auto attack is 114 compared to 85 for last cycle. The amount of armor where it breaks even after 5 auto attacks is about 20 armor compared to the previous 15 armor from last cycle. Not to mention that the build is now 900 gold more expensive compared to last cycle which was 700 gold more expensive
