When worlds is done, either nerf items or nerf kits, but don't do both.

Tychusfindlay919··5 votes·589 views

And so begins the sad story of Darius in the LCS (and many other juggernauts like Garen who never even got a chance even at their absolute prime right after the juggernaut update to be in the LCS).

Patch 5.20: Decimate Blade width reduced to 220 from 270. Apprehend Slow reduced to 40% from 90%

Ok fair enough, the apprehend needed a nerf badly, but the decimate nerf was probably a little overkill. Whatever, he's in a relatively healthy state in soloQ, but the real issue is that he went from powerpick in the LCS to worthless troll pick in the LCS. Why? Well, these kit nerfs were compounded with consistent nerfs to juggernaut items to put Darius in his current state in pro-play, that is, completely fucking worthless.

item 3071 (perhaps the archetypal Juggernaut item): Patch 6.9 AD reduced by 5, cheaper cost (most juggernaut players would prefer a more expensive but more effective cleaver)

item 3053 (released the same time as juggernauts, this is another iconic juggernaut item): Patch 6.4 Health reduced from 500 to 400

item 3742 (brought to summoner's rift the same time juggies were created, this thing has been absolutely abused to become something straight up inferior to item 3143 in most cases, even on juggernauts): Patch 5.16 Armor reduced by 5, Patch 5.22 cost increased by 50 gold, patch 5.24 health reduced by 100, patch 6.3 crushing blow slow reduced by 25% and total cost increased by another 100 gold

The only people that complain about Darius after all these nerfs are low elo, as people in high elo and pro play have learned to abuse him even where he is supposed to be strong (melee range). And I mean absolutely 100% ABUSE. The thing I want to convey here is that once worlds is over and the dust settles, when balancing, please nerf either a broken champion's items or that champion's kit, and wait, and I mean WAIT, before you start nerfing both the kit and the items, because nerfing both at the same time is a very fast way to make a champion go from one side of the spectrum to the other.

For those who complain about Darius his total LCS presence in the year of 2016 is one loss in the summer split LPL.

TL;DR nerf a kit or the items, but dont nerf both at relatively the same time, you'll end up with broken champions becoming worthless in higher levels of play (which is where balance is centered around).

People complain about stale metas in the LCS, well, being more moderate with nerfs (and conversely, with buffs to kits and items) after problems are discovered is a good way to try and break metas and introduce more diversity. Think of it like using the scientific method, you're supposed to change only one variable at a time, when you change numerous variables, you either lose track of the goal and end up way off from what you desired or simply confused (occasionally both).

4 Comments

DunkinNoobs2 votes

{quoted}

item 3071 (perhaps the archetypal Juggernaut item): Patch 6.9 AD reduced by 5, cheaper cost (most juggernaut players would prefer a more expensive but more effective cleaver)

This change singlehandedly brought everyone who built Cleaver back into viability. You're out of your mind if top laners would rather pay an extra 400 gold for their rush item in exchange for 5 AD. Literally every cleaver user saw their winrate go up multiple % by this change, whether it was juggernauts like Garen and Darius or bruisers who rush the item like Renekton or Riven. This change even brought about the rise of the armor pen meta on adcs, spearheaded by the Lucian item 3142 item 3071 nonsense that got him nerfed multiple times. Costing 400 less gold for 5 less AD is an absolute steal and singlehandedly turned Cleaver from one of the weakest items in the game to one of the strongest. The rest of your post is basically on point, but the cleaver changes were a huge overall buff, not a nerf.

Tychusfindlay9191 votes

{quoted}

This change singlehandedly brought everyone who built Cleaver back into viability. You're out of your mind if top laners would rather pay an extra 400 gold for their rush item in exchange for 5 AD. Literally every cleaver user saw their winrate go up multiple % by this change, whether it was juggernauts like Garen and Darius or bruisers who rush the item like Renekton or Riven. This change even brought about the rise of the armor pen meta on adcs, spearheaded by the Lucian item 3142 item 3071 nonsense that got him nerfed multiple times. Costing 400 less gold for 5 less AD is an absolute steal and singlehandedly turned Cleaver from one of the weakest items in the game to one of the strongest. The rest of your post is basically on point, but the cleaver changes were a huge overall buff, not a nerf.

Thank you, and looking back on it, you're right on that point.

Tychusfindlay9191 votes

Bump, preferrably people will comment and not just downvote/upvote the thread. You can agree or disagree. It's fine with me. The OP is merely a thesis.

Ahristocats1 votes

{quoted}

The only people that complain about Darius after all these nerfs are low elo,

pretty much, in high elo darius can never get a heal of his Q against mobile melee that can rush him when he is casting his Q. and in high elo darius is all about getting a dunk of his Q, if your team doesn't make you ultying someone you will never be able to have 5 stacks on someone in a teamfight.

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