[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=wdq9auMI,comment-id=00020000,timestamp=2015-05-31T04:50:06.718+0000)
no, but jinx w can massively slow and grant true sight instead. it also doesnt need to be charged up first to get full range and damage. the delay on the ability is neglectable considering the much higher missile speed.
The delay is long enough that people can react. Hell, I've seen Shaco use his W to block Jinx's W.
It's not overloading to have one kit do something vaguely similar with a faster missile/higher damage/more utility attached. Just because Darius can refresh his ultimate and Garen can't, it doesn't mean that Darius is overloaded or that Garen is not. Just as an example, of course, I don't believe either one of them is overloaded.
and the % health damage is basically varus entire w. so you cant count it into his q.
In the same way that you can't count Brand's Q for the stun, or his W's bonus damage, because that's technically his passive, right?
Varus can't proc his W with his W; he uses the rest of his kit to activate those stacks. Yes, I'm focusing on a detail that you probably don't consider important.
varus is far from underpowered. jinx is just a good example of how riot has completely overloaded the new ranged adc compared to the old ones.
Varus is not strictly weak, but he is underpowered. He's still playable, he can still make great plays, and there are comps where he excels.
Jinx has a steroid, CC and range (she also has uncontrollable mobility). Varus has a(n uncontrollable) steroid, CC and range. The problem between Jinx and Varus, however, is the synergy of their own kits and the scale of their power.
Varus has an AoE slow, while Jinx has a single-target slow. Jinx has 3 snares that are easy to proc, while Varus has a snare that might maybe tag someone else if they stand in the neighborhood for half past forever. Varus has range and an AS steroid, but Jinx's are much stronger (and also separate effects; can't have both at the same time). Jinx has a reveal and % missing HP damage, Varus has Grievous Wounds and % max HP damage.
Looking strictly from how much the two kits have, the one thing Jinx has more than Varus is her passive's MS steroid. That, and then the scale of power.
So why is it that having a single kit element more is being called an overload, when the real problem is that Varus' numbers and kit flow are just weaker than Jinx's?