Blitzcrank rework to make him less binary and more consistent
Passive: Either he used all his mana and his passive is useless or he used few spells and it's strong. Also he can't control it, the enemies are in full control of engaging when he has mana or not. Change: Now shields for 50% of maximum mana instead.
Q: He either hits it and kills you or miss and is useless for several seconds. We should make it more consistent, but decrease it's power a bit.
New: Can now be targeted on enemy champions, can still be blocked though (like
's ult).
Nerf: Range decreased to 920.
W: This skill is 100% reliable, no need to change.
E: Like his W this doesn't need a change.
R: It's active deals good damage, but the silence is too weak. The passive is too random to be useful. Change: Passive now prioritizes enemy champions. New: Passive frequency increased to once every second. New: Passive now stuns the target for 0.2 seconds Nerf: Passive base damage decreased to 100/150/200; Buff: Active silence duration increased to 0.5/1/1.5 seconds.
Aghanim's scepter: Rocket grab range increases to 1200 and can no longer be blocked by other enemies when targeted.