Game is Broke; Please Fix
ONE Kill, ONE Dragon, ONE Baron; Achieve the first of these and you win the game! This is the sole definition of snowball and it is not a very fun environment to be in, and worse to watch whenever the pro leagues start up for season 5 like LCS.
Solutions to fix these issues are as followed: 1. Game begins with Kills/Assists being worth 50% of their normal gold value slowly increasing back to the 100% value over the first 4 or 5 minutes of the game. This will solve the ONE Kill snowball since the game needs to be established first and not having one team auto win when the minions didn't even get to lane yet!
2. The Four Dragon perma-buffs should be changed so that the first Dragon is not snowball central as long as the team with the first dragon plays "deny the dragon" and afterwards if the Dragons do get equalized Dragon is a worthless objective to contend to since 5 stacks of Dragon is slim to NEVER GOING TO HAPPEN (which is fine this being rare, but having the stacks 2-4 being worthless isn't). I would honestly like it for the +8% Attack Damage and Ability Power was spread across the 4 dragons and the 5th dragon doubles the perma buffs for a duration and grants on-hit true damage burn. EXAMPLE: First Dragon grants +3%, second grants +3%, third grants +4%, fourth grants +5%; for increasing attack damage and ability power. These numbers will grant +15% AD and AP after 4 dragons killed and of course the god-tier dragon at 5th dragon and more for 3 minutes; this is of course an extremely powerful effect investing into dragons and not that strong after just the first; this change will make it so that a team needs constant dragon control and invest into dragon to become the super team and not be super strong after just one dragon.
3. Baron Buff is a tad too strong right now I understand that it is meant to be a game ender, but right now it is too good at its job. Baron Buff may be great in ending games, but it needs to be balanced and not blatantly overpowered like it currently is. The Baron up'd minions need to be toned down specifically; for the non-baron team can still have a chance of defending instead of every inhibitor auto dying.