What's the Reasoning Behind Luden's Low Gold Efficiency?
It's 80.31% efficient without passive. Gunblade is 140% efficient without active. Protobelt is 95% gold efficient without active. Abyssal is 96% gold efficient without passive.
I get that it becomes too good on artillery mages if ut has a ton of AP, so why not buff the movement speed? The passive is only significant early on anyways, so higher MS would encourage its intended users, the AP assassins, to push mid and roam.
passive + active + aa reset shits on Luden's passive in every conceivable way, and it's on a component.