League Of Legends Used To Be A Team Game.
Winning your lane and destroying turrets would give global gold to your team.
Putting pressure in your lane would allow your team to kill the drake (more global gold).
Now with the RNG drakes half the games drakes are lower priority for most players and turrets only giving local gold has resulted in lanes being isolated and the game being oriented around botlane and toplane becoming a less wanted lane.
Even in their builds you can see that toplaners items have become much cheaper but with worse stats that work well in the early game but fall of hard in the lategame like
.The game is turning into 3 supports 2 carries and a lot of players performance in the game is being ignored just because of their choice of lane.The gold needs to be spread better than it is right now,an adc having 2 kills and taking the turret fb should not signal the end of the game when a toplaner doing the same signals nothing.