Stasis for .75 seconds.
Fiora files for copyright infringement.
NEW Active: Watcher's Gambit. While above 40%(?) hp, you may activate this item to enter Stasis for 1 second. 90s cooldown.
This may be deemed "too strange" of an active, but I think the best solution to water down
's active is to make it more conditional, rather than hit the duration or cooldown. With its active disabled after a certain amount of damage, assassins still have a window to delete you, but it forces them to wait for a gank or you to reach lower hp.
This way you get the armor and ap you need, but the super mega expensive and powerful stasis is less useful as a panic button, instead acting as a deterrent for assassins going in too early. It will also scale in usefulness with the enemy's burst, becoming more useful the easier it is for the enemy to deal that threshold of damage. (Meaning a Talon that can deal 60% of your max hp can't go in until he disables your stasis somehow, but a Talon that can only do 30% of it doesn't care.)