VOTE FOR TOWER BUFFS

Daxanater··433 votes·6,961 views

At the moment I'm finding them more weaker than they should be, vote if you want towers buffed!

145 Comments

Tokogawaruf69 votes

Towers? You mean these big piles of wet toilet paper shooting cotton candy on Enemys?

Daxanater16 votes

I thought it was shooting feathers.

InstaPoppy13 votes

{quoted}

I thought it was shooting feathers.

Tell that to the blitz who dived me at level one took 3 tower shots and got me killed. And the best part, he survived :')

Daxanater4 votes

rip

Sariat132 votes

You mean those things that any person with 1 tank item can take 10 shots of and still get out fine? The fact is, towers are only a threat from levels 1-5ish. Past that, dives are common and easy.

dr lichdeath1 votes

not even that bro theyre not even a problem at lvl 1

Verdade7 votes

Please send me your weed, crack or whatever you are smoking. Turrets still take like 1/3 of your hp at level 1

FantasySniper1 votes

Unless you're Fizz Zed Leblanc Lux MasterYi Nidalee Pantheon Riven Shaco Tryndamere Udyr Volibear

Then turrets practically don't even exist.

Spoofghoul25 votes

We need upgradable turrets

blackmarket turrets naow!!

Daxanater5 votes

That shit would be cool

rtbf6040218316 votes

Supports would never complete their build... :P

Spoofghoul5 votes

depends on which of their builds

{{summoner:17}} item 3075 item 3083 item 3031 item 3071 item 3085 item 3022

or

Braum item 3111 item 2045 item 3401 item 3512 item 3110 item 3060

Jon the Mormon2 votes

I believe you mean item 3025 item 3068 item 3065 item 3742 item 3075 item 2045

Melledoneus3 votes

item 3025 Braum

IceBraum Gauntlet.

Sad Tyrant6 votes

or IceBraum Braumlet Braum

Mhihnj3 votes

i want an omelette

Braum is on the job

CitadelOfIce4 votes

{quoted}

We need upgradable turrets

blackmarket turrets naow!!

Dude Summoners Rift should be reworked to make way for something like this.

FantasySniper9 votes

Take a quick look at their stats and realize just how bad they actually are.

4000 HP, no resistances

They're easier to kill than champions.

Inner: +2 Armor and Magic Resist every minute starting at 15 mins, up to a maximum of 30 Armor and Magic Resist. Inhibitor and Nexus: Starting at 30 mins.

They don't even stack resistances before they start dying.

ProfDrDeath2 votes

It would be great if the resistance gaining windows were started a bit earlier for inners and inhib towers. Like, at 10/20 min respectively.

And stack a bit higher, like up to 60 for inners and up to 100 for inhib towers.

SuicideJ2 votes

Rito don't care, and it angers me. It's obviously a problem and it effects gameplay and it hurts playstyles that focus on defense and the opponent making mistakes. Not to mention the deathtimers.. I'm freaking dead longer than my ult's cooldown.. How ridiculous is that!? And I get 4 man tower dived under the worthless turret. Maybe they could make the attack speed of the turret increase for every friendly/enemy champ nearby.. xP

Meanie408 votes

One little change would fix the towers ...

*Turret damage ignores all champion bonus armor.

ShippoTail1 votes

but then cow wouldn't be able to do stupid tower dives (just to be clear here, I like the fact that he wouldn't be able to do that)

Verdade3 votes

Actually, Cow could do it because he has reduction, not armor buff.

Tails Thee Fox2 votes

Actually the cow would be the only one able to do tower dives, because he doesn't get bonus armor, he gets a damage reduction. :p

Spoofghoul5 votes

{quoted}

One little change would fix the towers ...

*Turret damage ignores all champion bonus armor.

You are almost right almost

It should in fact ignore all base armor so if you want to towerdive you will need to actually get some bonus armor

Then you will need a tank to dive or be willing to take a very big risk

Leetri5 votes

Riot has already said they're buffing towers not even 4 days ago.

Fenikkusu14 votes

Right but they aren't durability buffs. Now turrets shoot a little faster and ramp up a bit more damage, nothing serious.

MrWasjig5 votes

A step is a step at least... [zombie-brand-clap] shrugs

WolfBV5 votes

Possible buff: Nexus turrets can attack more than 1 enemy. Or buff their ad. Or make their attack speed 8.0. .-. Idk really.

SpecterVonBaren5 votes

How bout we give the second tier turrets a regenerating shield and give the laser turrets a slow?

CatSith2 votes

If you guys actually read what Riot says, Tower changes are going in with the MYMU patch.

Terra D Serph2 votes

Personally I think their health is fine, but their damage early game could use some buffing. It's strange when your teammates say just to "hug tower" while you're at half health, and the enemy laner who's also at half health dives for you with their jungler, both get away after tanking 4 tower shots and no one but yourself died.

LKV22 votes

Add resistances to towers Games last longer Omg plz nerf late game champ theyre unstoppable plz rito GG.

MrMinish2 votes

Towers? TOWERS?! I DESTROYED MOUNTAINS! ... which were... a bit largeeeer...

AnonymousPoro2 votes

You mean the huge, circular paper mache that shoot cotton candy?

For real though, at the least, they need to add a maxHP% dmg so tanks can't dive so easily.

lxl RockBall lxl2 votes

Totally agree towers are too weak like paper!

ahferroin72 votes

I agree to a certain degree, but I feel the issue is systemic, not just towers, and is a combination of:

  1. Mobility creep
  2. Better itemization for diving and for seigeing towers
  3. Longer death timers (probably not related to your intended point was, but still relevant given that an ace at 20-25 minutes often means game if the enemy team groups and forces a lane).

If you pay attention, towers have barely changed in the past two seasons other than the shield thing on inner turrets and the removal of the slows on inhibitor turrets.

Zacster1 votes

27-0 atm [slayer-pantheon-popcorn]

Daxanater2 votes

[slayer-pantheon-popcorn]

PaladinNO2 votes

You have no idea how tempting it is to be "that guy" right now, just for the heck of it. xD

Tobias Brackner1 votes

Towers still do what they have always done.

Dangerous early. Scary mid. Threatening late.

CrookedDesk4 votes

threatening late my ass lmao, most bruiser/juggernaut champs can run straight under tier 2/3 towers, kill you, and get out without dying, soaking up all of your damage, all of the towers damage, and getting off scot free just because they have a 2-3 kill lead on you... if you're not safe under your towers, where are you supposed to be safe? just ignore and run from the enemy champs completely? towers need a buff, no doubt about it...

Tobias Brackner1 votes

So let me get this straight:

The guys designed to be super tanky and dive towers late game

Are able to be super tanky and dive towers late game

And this is a problem????

CrookedDesk1 votes

It's not that they're super tanky and can dive towers, it's that they deal just as much damage as a carry, and towers deal basically no damage to them. When an udyr can run under tower, cc lock me, and kill me before the tower even gets him to half health we have a problem.

Tobias Brackner1 votes

"it's that they deal just as much damage as a carry"

This is 100%, pure, undiluted bullshit. Either you are incredibly mis-informed or lying out your ass.

I'll let you look up items and champions to do the math yourself.

CrookedDesk2 votes

Incredibly mis-informed? yeah, my in-game experiences are mis-informing me, everything I see happen in game is actually a lie, and someone is tampering with my game... dumbass, I'm speaking from experience, when Udyrs and Vis and Darius' and Garens can just waltz under tower, kill me, and get out without a single worry in the world, then towers need a buff.

Tobias Brackner1 votes

Homie, then you are literally a liar.

Go ahead and look at the build of the next tank that deals "just as much damage as a carry" and post it here in this conversation.

Then go ahead and post the build of the carry on your team or even their team.

I will walk you through the items step by step, and you can see the math with your own eyes that proves how incredibly wrong you are.

CrookedDesk2 votes

Have you never been in a game with a slightly ahead udyr or darius? they get one or two kills ahead of you and they just waltz under tower, turtle form-ing or aoe-healing to tank, kill you, walk out, and get off scot-free because of their natural sustain, tankiness, and steraks combined is enough to withstand your entire combo + tower damage, yet they have enough damage to easily fight you.

I don't need to do the math when I see examples of it every f**king day in league, and what kind of math do you expect me to do?

You want me to calculate all of my resistances and health, as well as the full damage of my combo at level 12 with exactly X items, the amount of penetration I get from runes and masteries, then calculate the exact amount of armour, mr, and health a juggernaut has at level 13 + the stats from runes, masteries, and items, then calculate the amount of damage tower deals, and it's damage increase per shot with cap, then calculate the exact amount of time needed to do a dive, the amount of damage a juggernaut deals when combo'd correctly, then calculate the summoner spells burnt and the damage taken/healed from those...

dude... wtf? you expect me to spend the next hour researching and doing math to try and prove someone wrong in an argument over the internet, when I see examples of juggernauts tower diving every day and don't even need math to prove myself right?

Look, I'm not gonna reply to any more comments after this, it's like arguing with a broken record, all of your comments so far have just been different ways of wording "you're a liar, you're wrong" with nothing to back them up...

I don't give a shit if you think I'm a liar, heaps of people are wrong, you're not special.

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