A simple Yasuo E change idea.

Terozu··4 votes·1,220 views

It's no secret Yas is frustrating to play against cough-64% banrate-cough. One contributor to this is his E and how it's mobility makes it extremely difficult to fight, and how it lets him break a fundamental rule of the game, making it dangerous to go near your own minions. So I have an idea.

Allow him to dash freely, the same way you changed Akali's ult to be a free dash.

However, increase the cool down. Maybe to something like 10 seconds. The biggest problem is this would remove his identity as the best dash spammer. So do this;

The first enemy champion Yasuo dashes through is marked, and his E cooldown is reset. Dashing through a marked champion, or not hitting any champion puts his on cooldown instead.

This would allow Yasuo to retain his dash spam. But it would make the spamming require some level of skill, rewarding him for using it properly and punishing him if he makes a mistake.

14 Comments

Salron5 votes

Being immobile without a nearby dash target is an intended weakness that Yasuo is supposed to have

Frosted Tips3 votes

Other champions make it dangerous to be near your own minion. MissFortune Amumu Bard Fiddlesticks etc.

And this change would legit gut Yasuo awful change would need to be like 3 seconds not 10 and that would still be terrible.

Windwall is what should be changed not his E.

Terozu1 votes

The only one of these that legit makes it really dangerous to be near ur own minions is Fiddlesticks.

This would not gut yasuo it would make him less oppressive in the mobilitu department.

And why the fuck would it need to be 3 seconds if it resets when you hit an enemy champion?

Rathar Dashing2 votes

how does MF Q not make it dangerous to stay near your minions? Or Bard Q?

Pretty much any champion with a bouncing ability makes it dangerous to be near your minions. In this case though the bouncing projectile is Yasuo himself.

Terozu1 votes

MF Q makes it dangerous to stay directly behind a low health enemy minion. Which is way more situational than Yas' dash.

Bard Q makes it so as long as you have two minions, you are safe, which is way better than every minion being a free dash for Yasuo.

In addition, your minions allow him to dodge skill shots incessantly at any given time, it has a .1 second cooldown while MF and Bard have actual cooldowns.

And i said theyre not as dangerous as Fidd not that they arent dangerous.

Rathar Dashing1 votes

Oh yeah, I can't wait for Yasuo that can dash over walls.

Terozu1 votes

He already can...

Rathar Dashing1 votes

He can blink with his ult, and if he's in front of a very small wall with a minion pressed up against it I guess that could work, but giving him a dash he can use without a target would just make things worse. Oh, I'm being chased through jungle? Just dash over the wall. Oh, their ADC is low and near a wall? Dash for an easy kill. Oh, they're about to get baron but they're all low? Dash over the pit wall and get a penta.

Terozu1 votes

Ummm no, his E range lets him dash to targets over walls, so that adc is dead either way. And its not just super thin walls either...

Rathar Dashing1 votes

Yeah, in the 1% of the time when there's a target pushed up against a wall, he can dash. Making him not even need a target to dash to would be worse for so many reasons.

ned the kled1 votes

i dont think you get the point

dash needs a target right now, so he can't really dash through walls without a target but make it so its a dash like akali's ult, he can dash over walls whenever he wants.. which is fucked up

LBmyBB1 votes

I would say fuck that idea, have him have stocks for his E and can only dash so many times. AND KEEP THE CURRENT TIMER.

SwiftKitten881 votes

i think 2-3 seconds between dashes would be fine, maybe make it 3-4 becuase of cdr, or put it at a flat 2 and unaffected by cdr.

Terozu1 votes

I dont think there should be any time if he can actually land the dash.

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