Vayne is a massive ball of stats and mobility... Lets rework her?
Specifically i want to focus on her Q and her passive. Between these two abilities vayne becomes obnoxious and way to strong very quickly - a BF sword post six quickly. So ive got an idea to tone her down and solve her problem of becoming obnoxious to fast. As well as a change to her W to help aid her new passive.
Night Hunter EFFECT RADIUS: 2000 Night Hunter INNATE: Vayne gains Movement speed icon 30 bonus movement speed when moving towards a nearby Sight icon visible enemy champion. Final Hour: Night Hunter's bonus movement speed is tripled to 90.
Her current passive. I want to change it to tumble. Tumble: Whenever vayne casts an ability she tumbles a short distance forward. While tumbling vayne is invulnerable. Final hour: Tumbling reduces vaynes cooldowns by 1s.
What this will do is remove the most obnoxious parts of vaynes kit while still allowing her fundamental mobility that makes vayne feel like her. Skilled players will still be able to utilize vaynes tumble to dodge incoming damage.
The next thing i want to change is her Q (clearly);
Zealous hunt; 50 mana. 10s cooldown. Passive: Vaynes basic attacks and abilities mark enemy champions, stacking up to 5 times. Stacks decay at a rate of 1 every second. Active: When activated vayne can 'sense' marked enemy champions within her normal range of vision and target them even if they are stealthed or otherwise not visible for 5 seconds, increasing by 1 per auto attack on a marked champion up to an additional 5 seconds. Final hour: Vayne deals an additional 5% damage per mark on an enemy.
This is a big change, and what it does is give vayne reliability that isnt in the extremely obnoxious form of "i run at you and you cant ever escape me because i have a bajillion movement speed, MS itemization, and mobility!". It also has a few fair flaws that can be played around, as it doesnt reveal the marked enemy champions.
For the final change, id like to change her do-nothing W from a stat check into an actual ability. Silver bolts: 20 mana. 5s cooldown. Active: Vayne loads three silver bolts which deal an additional 25/30/35/40/45% total AD as true damage on attack. Each bolt reduces her cooldowns by 1 when fired Final hour: Vayne automatically loads crossbow bolts.
This change will keep vayne strong against everyone like she is now and let her feel very powerful in the lategame when shes rocking 150~300 true damage per hit, but also shift her itemization away from onhit abuse to more CDR focused build paths... Which will add another layer of skill to the general 'skill' of being a right click nuke marksman.
As far as Vaynes E and R are concerned... Im okay with Condemn being in its current state, and vaynes ball of stats ultimate is iconic to her. Minor changes to her E would be using a silver bolt when available and applying a stack of her Q.