AAAAAAAAHHH FUCK, Get rid of that fucking Tahm passive on his ult

RedCyclone··1 votes·573 views

Makes no sense for it to be there, motherfucker is a tanky utility support he has no place dealing a massive spike of extra damage just for putting a damn point in his ult

if we can assume a tanky support lategame having around 3k HP, motherfucker will be dealing 375 extra magic damage on every basic attack and spell

IT'S LIKE EKKO'S FUCKING W ALL OVER AGAIN

and lets not start with the 36% max HP W he has reminding you that Mordekaiser 's rank 3 ult deals 34% max HP over 10 seconds with a cooldown of 90 seconds Tahm deals it after hybrid bard and skarner ulting you with a cooldown of 12 seconds

10 Comments

Jamaree2 votes

Question, why are you letting the utterly non mobile champion get close to you in the first place to do said damage?

RedCyclone1 votes

Skarner

Jamaree1 votes

We aren't talking about Skarner, we are talking about Tahm, you know, that champion without a single reliable real gap closer? You can't just list another champion and act like all of that champion's problems fade away, now what about the 50% of the game where the jungle Skarner won't be there?

RedCyclone1 votes

I pointed out Skarner because i would assume they would play quite similar Skarner see's competitive play for one patch, gets knocked down 60 pegs

why is that?

Jamaree1 votes

Tahm isn't even out yet, can you really complain this much based purely off theorycrafting?

RedCyclone1 votes

Considering how much thought is put into the numbers cough cough Ekko then I don't think this guy would be any different you get 2 powerful ultimates, one is a teleport you and your ally around the map wherever you want, and another gives you 600 damage pokes fun

BeatzBoyFTW1 votes

He doesn't have %Hp damage, so his kit is fine.

Crett1 votes

36% max health on devour

SaltyKracka1 votes

Has a movement speed boost and a slow on a relatively low cooldown.

Now OP, perhaps you'd care to go ahead and reread the tooltip, and then realize that TK's ult passive scales on bonus health.

His base health at level 16, the level at which he gets his final rank of ult and his passive scales up to 18% bonus health, is 1893. For him to have 3k health, he would first have to have runes, masteries, and items equating to 1100 health, which if my guess on a support's budget is correct, would cost him approximately all of his money.

...At that point, he would indeed be dealing large amounts of magic damage from his passive, but for two things.

  1. He's an essentially melee support who has built no attack speed or mobility items whatsoever.
  2. As a support, all of his magic damage is mitigated by MR and he will not have built pen.
Crett1 votes

actually it's 6/7/8%. the 10 is flat magic damage. so if you get 2000 bonus hp somehow, you're dealing 160 more per auto.

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