If you want some to changes to reduce bot influence
Here you go : Tower firstblood 400g -> 200g Tower resistances +10% for every nearby enemy champion (starting at 2), 800 range of effect for that passive Infinity edge cost +200g Rapidfire/Statikk/Runaan cost +100g Rageblade cost -200g but now requires 8 autoattacks to stack if ranged (bonus AD and AS per stack rescaled on ranged)
(monitor lethality adc performances)
Experience sharing : free exp given before sharing for being 2 or more in the same lane : +30.4% -> +20% (that's pretty huge, but is also slightly compensated by catchup exp on kill/assist) (both this change and the tower resist bonus for nearby champs are also buffing splitpush to promote maybe alternatives to 'just pick tanks and hypercarries, group and teamfight') Gold flow/s : 10.2 every 5 s -> 9.5 every 5s (revert of patch 5.22)
There you go. Less snowball from bot in non-competitive games, games aren't as much decided by botlane, but we didn't gut adc's or supps either. Count on Riot to never do that. Kthxbye.