Can we tone down damage a bit?
I don't know if it's new items or maybe I'm crazy, but I feel like back in S4 and S5 champs like
couldn't pop you from 100 to 10 or less in a matter of 2 seconds with only 2 items.
I don't know if it's new items or maybe I'm crazy, but I feel like back in S4 and S5 champs like
couldn't pop you from 100 to 10 or less in a matter of 2 seconds with only 2 items.
Damage has definitely creeped up over time with the addition of masteries and Infernal Drake, it's just now starting to take effect. All the free damage masteries give have definitely changed the game, and in my opinion, for the worse.
I'd like to point out at level 3, Lux can do half your health with 1 E/AA thanks to Thunderlords
[{quoted}](name=A Vel Koz Main,realm=NA,application-id=3ErqAdtq,discussion-id=vo4PWKkE,comment-id=0004,timestamp=2017-01-23T19:54:33.217+0000)
I'd like to point out at level 3, Lux can do half your health with 1 E/AA thanks to Thunderlords
That's true but it's thunderlords that's broken really. Otherwise E and AA give you opportunity to AA her back.
That's why I said Thanks to Thunderlords. I am so tired of keystones. I'm almost tempted not to take one in order to boycott it.
Post 6 if you dodge every stun you possibly can but then get hit by that one, just that one stun, you're probably going to die or close to it. This would also be assuming the lane went fairly even so the lux isn't starved of farm ect. At least this is what I have noticed.
I remember a time when Lux was considered utility because her spells gave vision. She's like hyper burst poke now.
Please don't bring back Lux bot lane.
Been complaining about this since last season. The new masteries are just one of the ways Rito balancing is ruining this game.
there was 1 game as
support when i was lv6 with only
as my only damage-amping item.
I somehow managed to pull off Q aa EE R aa combo on enemy
who was at 100% health. She got 100-0ed.
[{quoted}](name=SAO T1 Yui,realm=NA,application-id=3ErqAdtq,discussion-id=vo4PWKkE,comment-id=0001,timestamp=2017-01-23T18:58:25.929+0000)
there was 1 game as
support when i was lv6 with only
as my only damage-amping item. I somehow managed to pull off Q aa EE R aa combo on enemy
who was at 100% health. She got 100-0ed.
That takes time and skill and it also gives cait enough time to E away or flash or heal. I think lux is perfectly fine because getting trapped in her Q is bad, it's very easily avoidable as it's slow. Also lux is early game champ, she feels so out of place late game. Once you use her burst and the enemy has lets say even 10% health left, they will most likely kill you even if you pop a shield as your spells have insanely long CD's.
ironically hasn't riot been nerfing ap items frequently. You sure this isn't just some sort of placebo effect?
Lets not forget
who can miss her entire hit but press R and you die.
Who does so much damage just for building
while taking like -1000000 damage to tower
Also
One shotting people with little items (not saying he should not 1 shot but at least make him have to ACTUALLY build items for it 3-4 aside from killing an aDC with a 1 shot with just a
)
there is more but to lazy to explain
poppy and rengo, I agree, but syndra is meant to be that way. she is meant to be a timebomb that you need to get to and kill. I do think that damage creep is a thing and I do think that the changes to syndra since Mid-Season-Mage-Update have overcharged her, but the playstyle isn't the problem.
I dont blame it, syndra goes through many changes and her playstyle i dont blame. a proper syndra who ults with about 2-3 orbs up will have 7 and it is enough to 1 shot someone squishy. But the damage creep makes it too easy to just blow someone up. I love the girl myself but sometimes this damage creep makes anyone deadly.
"Always Have been"
"Can you find my friend tibbers?" 1 shot.
"Snare and you dead"
It was never with 2 items, and Thunderlords makes it possible for Annie to pop you with just Tibbers Q.
I wish this game was more like HotS in the sense that tanks are hard to kill but do little damage, and assassins do high damage but can't 100-0 a tank. Unfortunately this game will never reach that state of balance because Riot have proven time and time again they don't know what they're doing.
Well we took their bad DQ system so who knows :^)