Ranked Matches need some sort of conditional null-ification for non-violators.
First and foremost, I'll give you some context on the reason behind me making this post. I am 7 Wins 2 Losses in my Ranked Solo Q Placement games. Ordinarily, I'd be happy with that - it's even better than my placement games from last season. But I'm genuinely unhappy with the results of my 2 losses. I would have been unhappy even if they were Normal Games - or even a Custom game. I wasn't even a factor in those games. (Incoming sob story) I was stuck playing support. I have no issue playing support. I am, however, always aware that if my team messes up, I really won't make a difference. Even if I landed the most perfect 5-man Leona/Annie/Braum/Sona/Nami/Zyra/Lulu ultimate in the history of LoL. Unfortunately, and despite my best efforts, I lost 2 of my precious Placement games to toxic, incompetent, negative, uncooperative, pessimistic, ignorant LeBlancs who fed 4/12 and 0/10 respectively. 2 games that I never had a chance to win.
As it stands, Positive players are rewarded but not supported by existing systems. If a single entity - whether it be an Individual, or a Premade Duo Pair - is solely responsible for a team's loss and that impact created by said entity is distinct and distinguishable they should be held accountable for that. As it stands, if 3/4 Positive (Cooperative, Friendly and Optimistic) players are held to ransom by a Negative (Uncooperative, Rude and Demoralizing) player, the Positive players have no system in place to help them.
What sort of conditions should be put in place?
- If the Individual/Pre-Made has acted in a notably toxic manner at the expense of the team, they are subject to bans/suspensions (as they already are subject to) and lose LP at 1.5x (compounding for repeat offenders) the normal rate for their relative MMR and any changes to player MMR and LP for victims will be nullified. (i.e. if they should lose 10 LP, they instead lose 15LP)
- If the player has fed a considerable number of kills to the enemy team, all affected members have their MMR and LP losses nullified. Offenders do, however, lose LP at the regular rate.
- If it is clear that the individual or pre-made has intentionally fed kills to, or thrown the game in favor of the enemy team, they will be subject to punishment and all affected team members will have their LP and MMR losses nullified. Offenders will lose LP at 1.5x (compounding for repeat offenders) the normal rate for their relative MMR.