we should remove summoner spells and make them purchasable spells in game that take up

F03··2 votes·434 views

either the trinket slot or the 1-6 item slot.

reduce their cooldowns as well and make them unique passives so people cant stack them.

since we're doing pre season we should just try it and if it doesnt work put it back to the regular way.

6 Comments

HentRex2 votes

Sounds like this is a jab at Riot. That they always say "Ya, we'll revert our changes if it doesn't work out.", but rarely do. Meaning this is meant to be a joke thread?

F032 votes

{quoted}

Sounds like this is a jab at Riot. That they always say "Ya, we'll revert our changes if it doesn't work out.", but rarely do. Meaning this is meant to be a joke thread?

:)

HentRex1 votes

I like this kind of humor mate, well done. if not for your last sentence I'd have taken it at face value like everyone else.

F031 votes

{quoted}

I like this kind of humor mate, well done. if not for your last sentence I'd have taken it at face value like everyone else.

thanks :D i like to enjoy all kinds of jokes, i dont make all the jokes i want though.

HentRex1 votes

Also seems like everyone is downvoteing based of the title alone lol. Rough crowd. Society is pretty touchy with what is acceptable to make fun of sadly :(

Nasus Withers1 votes

I had the idea that perhaps people could spend gold (maybe around 1000) to change one of their summoner spells, which would help a player adapt to the enemy team, but the problem is that if you have the gold to spare on a summoner spell change, then you are probably already winning the game and as such being able to change your summoner spells would only make the winning team dominate even more.

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