Im going on huge win streaks into huge loss streaks into huge win streaks, etc

koshkyra··25 votes·9,180 views

I cant get normal fair games. I have to get 8 stomps in a row followed by 9 impossible matches in a row followed by another 11 stomps and another 11 impossible matches and it keeps going.

This isnt fun. I dont enjoy having my games decided for me. I want to COMPETE with the other team. i want to have an impact on the game. I want to make a clutch baron steal that turns the game around, i want to hit my combo on 3 enemies as lux and blow them all up, i want to interrupt the enemy jax and riven from jumping on my adc as janna or nami, i want to win a teamfight for my team by hitting a sona ult on the entire enemy team, i want to make strategic plays like sieging an inhib with my team so we can set up for baron.

I queued for a league of legends game so i could have fun, not have losses and wins handed to me at the mercy of matchmaking.

15 Comments

DongerStuck9 votes

same for me, i just got out of a 7 win streak, before that i had about same lost streak.... games are one sided, doesnt give us a chance to win everygame, some games are completely unplayable.. just stop playing dude. its pretty simple, if they dont want to fix their game, dont play it.

Bent Pixels7 votes

This just happened to me. I went on a big winstreak about a week ago and made it so my silver 1 promos. But in the past few days, after I lost my S1 promos, I dropped all the way back down to silver 4, and I honestly have no idea what im doing wrong. The entire MMR and matchmaking system is wack

ll3lackbeard5 votes

It’s an MMR balancing screw you. I go on big win streaks and start getting 15lp per win 21lp per loss. So I get hammered when I start my loss streak. It’s straight garbage.

Dope Solo2 votes

Its because the dev team is bad at their jobs.

Karunamon2 votes

If I were to look at this from the standpoint of an outsider unfamiliar with League, I'd say that MMR gains and losses are way too inflated - that is, the system is reacting way too aggressively to win/loss streaks.

Ambitious Minnow2 votes

While I doubt think matchmaking is good(I think the MMR system is one of the dumbest things ever invented), I no longer put the majority of blame on this with matchmaking.

Look at bounty rewards vs. level rewards for kills. Gaining a level has an average guild efficiency of 580g, so you can compare the level gains from kills with bounty gains. The bounty gains are so slanted in favor of last hit it's insane. The bounty system just keeps creating bigger and bigger piles of gold that mostly trade back and forth between each team's current carry. It makes 2 or 3 players fed, while leaving the other 7 - 8 way behind and ineffective. It is THE reason for the crazy snowballing you see now.

Sodeb Lacudomite1 votes

[{quoted}](name=Ambitious Minnow,realm=NA,application-id=3ErqAdtq,discussion-id=vj8vTriL,comment-id=0008,timestamp=2019-05-29T18:20:13.567+0000)

While I doubt think matchmaking is good(I think the MMR system is one of the dumbest things ever invented), I no longer put the majority of blame on this with matchmaking.

Look at bounty rewards vs. level rewards for kills. Gaining a level has an average guild efficiency of 580g, so you can compare the level gains from kills with bounty gains. The bounty gains are so slanted in favor of last hit it's insane. The bounty system just keeps creating bigger and bigger piles of gold that mostly trade back and forth between each team's current carry. It makes 2 or 3 players fed, while leaving the other 7 - 8 way behind and ineffective. It is THE reason for the crazy snowballing you see now.

That's actually a very good point (about the bounty snowball carry) that I hadn't thought of before. Thanks. It explain why I carry much much easier this season when playing... carry. Support or jungle is useless (unless you play like Karthus or Yi). You have to rely on your carry, even more than before. And giving them the advantage as a supp or jungle is useless ... if enemy carry is better, he will just grab the shutdown gold eventually and actually carry.

So... in s9, plat a carry (or duo queue with a carry) if you want to feel less useless

Ambitious Minnow1 votes

[{quoted}](name=Ir Sun,realm=EUW,application-id=3ErqAdtq,discussion-id=vj8vTriL,comment-id=00080000,timestamp=2019-05-29T18:59:51.404+0000)

That's actually a very good point (about the bounty snowball carry) that I hadn't thought of before. Thanks. It explain why I carry much much easier this season when playing... carry. Support or jungle is useless (unless you play like Karthus or Yi). You have to rely on your carry, even more than before. And giving them the advantage as a supp or jungle is useless ... if enemy carry is better, he will just grab the shutdown gold eventually and actually carry.

So... in s9, plat a carry (or duo queue with a carry) if you want to feel less useless

I was looking at it all on a spreadsheet, then was like "Fuck me, it's obvious!" I have a better breakdown in another post, there's more than I mentioned here. Even though the level reward isn't as good as a decent bounty, it's ALSO split evenly, which the bounty is not. It's terribly unbalanced in favor of feeding carries.

ZaFishbone1 votes

I get the feeling that matchmaking and mmr have some sort of inertia going on.

Nea1041 votes

"Working as intended" + "We keep improving our matchmaking system".

Still, one-sided match have been the majority for 2 years or more. Not just a 20%, which would mean a huge flaw in their system. The freaking majority.

So, it's probably intentional, to force an overall 50% wr, that force you to play more to get where you deserve.

14daysuspensionk1 votes

I remember that feellng...it's the worst of them all.

Haze971 votes

Had the same shit here. Got my account on the Singapore server (where I get 50 ping compared to close to 200 on EuW) from Iron IV to Bronze II in less than 100 games. Then got thrown along with under 20% winrate bastards constantly.

I don't play ranked anymore. I don't care about the criticism but I can go 30/10 in my matches in bronze and still not be able to carry people who have a 20% winrate for a reason.

xRiven Doom Botx1 votes

It's been like this for a couple years in ranked. Maybe (10% or less) of games are actually competitive.

Jeanne fan club1 votes

its been like this since season 6 for me. The SECOND I had good mmr this season (~20 lp per win) i get forced on a massive loss streak down to d4 0lp red demotion shield from d2 promos where I am currently winning 11 lp per win and losing 20. Like, I just want to play the game, flipping coins isn't fun, especially if the only way I can get good teammates is if the coin stays in the air.

Vonyalo1 votes

Then go find another game

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