Melee/tank mains think they should be able to dive in 1v5 and kill an ADC
Then when they fail, they complain about everything from ADCs to lifesteal to supports to shields to "abusing" bork/ black cleaver etc.
Then when they fail, they complain about everything from ADCs to lifesteal to supports to shields to "abusing" bork/ black cleaver etc.
Zac playing like monkey but still one shots your backline is fair and balanced because hes a tank xd
Zac playing like monkey but still one shots your backline is fair and balanced because hes a tank xd
I do sorta agree zac does a bit too much damage, but it feels like tanks need damage to function properly.
zac should not have damage of any sort when he has so much cc
Suitability/tanky with tons of CC, or Damage
You get to choose one, not both. Tanks should not be Assassins (waiting on you RIOT for
Q damage nerf). Basically, if you have an incoming damage reduction ability in your own kit, or have so much CC that even if they use
and
you still have more CC to get them with, you should be hurting in the damage area.
I think they're referring to support/tanks, and how they kind of got ripped apart. But they also just finished building up support/tank items in specific, as a point of fact. Now, they seem to be doing better overall.
On the other hand, juggs got nothin'. Those guys don't need to spiral out of control because they'll start showing up bot lane as tanks.