"We heard Yasuo is unfun to play against"
"So we gave him
, so you have to kill him twice"
"So we gave him
, so you have to kill him twice"
Well, I do enjoy killing Yasuo players...
Thats one way to look at it...
Savage
Excuse me.... but some of us worked very hard to become 12th level Barbarians, the origin of the common usage of "Savage" recently is a disparaging remark to Barbarians, I know you think youre just saying a word... but it hurts us... I know this seems well spoken and all, but I also have a level in Bard.
Thank you on behalf of Barbarians for your understanding.
Ever the optimist
"He'll never escape!"
And no more crit reduction on Randuins!
not to mention removing a lot of health from tank items, making the free 50% armor pen more effective
I don't understand why people think this is some kind of magical buff to Yasuo that will make him OP. GA sure, there is no fucking way GA won't be abused and gutted.
But Randuins? I literally never see anybody build Randuins, the tanks that can afford to buy it usually just opt in for Frozen Heart instead. And Ninja Tabi is just much better at reducing AA damage.
when you have a crit happy comp like trynd/yas/<adc> or double adc comps, sometimes you actually build both tabi and randuins, and the funny thing is, you still get gutted later in the game anyway
I haven't seen Tryndamere in years honestly (aside from me playing him when I don't feel like putting effort into the game, and even then I'm useless because my team has no idea how to play around me).
Weird. I have been seeing Tryndamere A LOT actually.
Yup.
I'd hope you would get rekt late game, how can the attack damage carry carry if he can't 1v1 a tank.
Guardian Angel will 100% be abused. I've already made a threat on my thoughts about how ridiculous it is that AD was put onto it. Anyways, against a yasuo, tank top laners typically get Randuins second item. I'm actually really sad it is being removed, because now yasuo and lategame crit ADCs will mow through tanks much easier than ever. Combined with lord Dom's or mortal reminder, and the loss of health on tanks items, Tanks durability is going down. However, the new items like alright but I just don't know. I'm having nightmares thinking about a Darius storming through my team taking reduced damage but still having his true damage do the full effect.
Guardian Angel will 100% be abused. I've already made a threat on my thoughts about how ridiculous it is that AD was put onto it.
You shouldnt make threats. Use your words instead, maybe start a thread on the forums...
Obviously a joke people, be calm, Im sure he will fix the typo... or maybe leave it cause I found it halarious. Proofreading OP, lol.
lol I never even noticed. I'm going to just leave it now haha
It won't be abused more than the new AP Banshee's though....
No more Crit reduction, you say?
I thought Yasuo had to be killed 3 times, because his lifesteal can regen his hp 3 times in 4 auto's. I guess he's really hard to kill.
Downvoting you on principle
He's right though, you basically DO have to kill him 3 times because of his life steal late game.
Im downvoting because hes a Yasuo main
Toxic mindset.
It's funny that Yasuo/Riven haters are always more toxic than Yasuo/Riven players.
It's sad but so true. I've encountered so many more haters than toxic mains
"So we gave him
, so you
have tocan kill him twice"
Finally I can kill him twice in a short time!
Is that a short joke?!
GA was around far before Yasuo
That it did, my friend. But prior to the current PBE patch it did not give AD.
And? Yasuo still built it if ahead, and it is still sort of an "ahead and I am carrying" luxury item, especially with how it gives no MR and less armour now.
Except not for APs or Tanks now :D
u sure about that?
my Q has got such a delicious 195% AD ratio
And he's getting more AD now, of which old GA doesn't have, meaning his Q & AA dealing more damage now.
at the lost of MR on Ga. An item he builds last anyways.
He doesn't really need GA's MR if he can just build Maw and Mercurial.
. It means he has to trade BT's superior LS for less because of either Maw/Merc scimi. Since typical Yasuos go PD-IE-FM-(Ls)-Ga.
In my opinion Frozen Mallet shouldn't even be a core item on Yasuo. He's supposed to be a skirmisher not a god damn bruiser.
He shouldn't. Frozen mallet's concept is stupid and IDK why is it still in the game.
It's core due to mallet being a strong item on melees, and also due to hp being the easiest way to survive lethality champs
Yasuo was building it way before Lethality was even introduced.
I just wish Riot would straight up put a passive on Yasuo saying that his crits do not proc on-hit effects so that he can either rely on being a crit champ or being an on-hit champ, not freaking both.
Better nerf Malzahar
Yasuo is fun to play against,even if he has 10 GA ^^
Edited Mages though,will have an easier time against GA users no?
well, it's the principle of it. It is true that it gives fewer resistances than before but now it buffs AD champions in a meta where they are already strong and weakens other champions that make use of the item
for instance, some mages needed the item just to keep up as high priority targets (though it was a rarity)
it also caters to AD assassins more than before...so now Zed, Talon and other nuisances will have more chances to make mistakes when their class is all about "not" making mistakes and eliminating a single target
If you ask me the adc will gain more sustain with GA vs assassins.
Here's a thought, the other item that doubles hp and lowers damage output for a bit, I think it was called golem or something?
Doesn't matter, either way, can't mages use that item to say fire off their rotation then pop the item until their rotation is up again?
we also have to consider that deathfire grasp was removed for adding a power curve to mages as well as other magic damage champions
though honestly, it is very slot inefficient compared to guardian angel, only offering one resistance type and requiring that the player activate it "before" taking damage, something many champions love to capitalize on
I thought the thing came with like 80 prots of both magic and physical if there were at least 3 enemies around.
My bad then.