Nerf Heal, Nerf Teleport, Buff Ignite
Seeing 6-7 Ignites every single game now. So much for "diversity".
Seeing 6-7 Ignites every single game now. So much for "diversity".
make tp reduced cooldown on turrets
nerf ignite
that's about all I want
make tp reduced cooldown on turrets
nerf ignite
that's about all I want
my god its a miracle... he has said something SANE
I've said a lot of sane things. Like nerf supports instead of junglers because a champion shouldn't be 80% as effective as a normal champion on under half their budget, because that means you can get someone else to like 150% gold income, which of course makes them broken.
Supports already got nerfs. All shields got duration reduced, and all "heal and shield power" items got nerfed as well. Brand didn't get nerfed though. He still needs a nerf.
They are also nerfing support items next patch so that they have less sustain. I don't think tank supports should be getting the same nerf as everyone else, but at least supports in general will now have less sustain.
yeah that doesn't changing funneling, only the early game
Funneling has already been addressed, not perfectly, but it has been. It's for the highest gold-income champion in the game (or on each team i'm not sure), past a certain threshold, has their gold from minions reduced. I believe that's what it is, not 100% sure if I got the exact details right.
yeah that stops applying after you get
are built
Not quite. It stops applying after you have
or any of the other full jungle items. Most funnelled champs (other than Karthus) skip out on the full jungle item because it puts them behind in the midgame, where their powerspike is most important. Now they're forced to do this or lose out on minion gold. So either way, it's a nerf to their midgame.
something SANE
Shame they don't do "sane" at Riot when it comes to balancing the game.
Edit: Why the f is a month-old post near the top of recent?
make tp reduced cooldown on turrets
Wouldn't address the reason it got nerfed in the first place, which was bot lane running it and playing more safe than they already did.
Which is why I keep saying buff it for later levels (7+)!!! I mean, sure laning is semi-fucked if you need to tp twice before 6 but at least it's usable later.
possibly, but at that point maybe unnerf heal?
That’s the biggest problem right now. Before heal would be super important for all ins. Now it’s pretty much non existent thanks to ignite being almost mandatory.
So then it became, why not just take TP?
make tp reduced cooldown on turrets
nerf ignite
that's about all I want
It used to work like that.. Then it was too popular and tp was nerfed.. After some time, it's still too popular and nerfed again.. Still better than heal imo :) Riot truly doesn't want diversity.. They have proven that over the years..
There's nothing diverse when in competitive games you actually had 7 teleports present. The only people that didn't take tp one game were the two junglers and Tahm Kench who basically has tp anyway. Is it an edge case? Sure, but if you weren't funneling, chances are you were running 3 teleports, smite, and ignite.
make tp reduced cooldown on turrets
nerf ignite
that's about all I want
I remember when it was reduced on turrets. But they removed that because fuck teleport am i right ?! All hail ignite!
Buff towers
Nerf damage overall
Nerf Talon and Zed and every single assassin
Remove crab from the jungle river or revert it to previous state
Remove conqueror from the game (bruisers are fine without it its only Hashinshin who cried)
Bring back adcs bot lane pls
Nerf Brand
Remove Zoe from the game
Buff towers
Buff Towers
Buff Turrets
hell im taking ignite as support
and ignite top as maokai
people dont expect the OG TREE THAT BURNS
hell im taking ignite as support
That's old news, Ignite has been for months better than Exaust on most supps.
I'm seeing 9-10 flashes every game, yet this summoner gets untouched.
This is because flash is a very common and useful spell. It's an amazing engage, disengage, and escape that gives no warning whatsoever unless you can predict it. It can be used for plenty of dukes and etc.
Plenty of dukes? I hope it can be used for earls and viscounts as well.
This is why Marx didn't like Flash
Because this game is balanced around flash.
Which in itself is hypocrisy. Riot can't make changes for diversity sake but balance the game around ONE summoner spell.
Because you can't nerf flash without breaking the game. Too many champions and gameplay elements are balanced around it.
Honestly, just scrape the summoner's, it's not even canon anyway. And take a leap of faith and rework all of them into item actives.
Done.
League might be completely destroyed with this, but don't say Riot didn't take risks and try hard on it, amiright?
[deleted]
Or they could remove summs and just balance the champs around other champs. Hell, remove runes while we're at it. (I'm not even being sarcastic).
They could really try that at this stage. It's not like summoner's and runes/masteries haven't both been a consistent balance nightmare in all of League's life anyway.
Why dowvnoted? You are preaching gods words. Also make all champions free and rename the game to Dota 2 or something (just throwing around random ideas)
How would it be destroyed? Dota 2 doesent have summoners nor runes and they are doing fine.
How would it be destroyed? Dota 2 doesent have summoners nor runes and they are doing fine.
Because League has been developed and balanced around the idea of having those things for the last 8 years and more, thus changing it would require a massive overhaul to the game as well as having to be done over a long transition period. Such an ambitious and large scale shift can be fatal to the game, especially given the game lives off active players, who probably isn't going to be happy to put up with at least a good year or so of utter chaos (even more so than the game already is, btw) to remake at least certain aspects in the kits of a good portion of the roster and rebalance the entire game.
It CAN be done. Not saying it's not do-able, but the trade-off is that to go from the current state of the game to the other one, is going to be a gigantic gamble on whether or not the players would just stop playing there and then when facing such a big and fundamental change to the game, and the game is just pronounced dead.
That's the very real risk Riot is going to be taking if they were to take that option. But then again, I don't personally see any other option of fixing summoner's and rune/mastery related balance issues permanently without simply deleting them from the game, either.
Hell, given Riot just made marksmen not as mandatory as before, and now people are QQ'ing for that for whatever reason. We don't know if Riot is scared shitless when facing any idea of changing the game up now. Hopefully they aren't.
Oh well.
I was saying this to my duo partner yesterday.
"I have to admit, I'm sick to death of seeing multiple ignites in every game. "
we should be able to ban summoner spells before game starts.
bans flash
laughs in blitz
(From a true story) "Wanna know how to spot the enemy supp when picks are strange? Look who's using ignite"
But you cant see their sums in champ select. So that's irrelevant information. Lol. Poor guy.
In loading screen pff...
Knowing who is support in loading screen is nearly completely useless, as you have already selected your champ, your sums, and your runes. the only thing you can do dif at this point is a starting item, which in about 90% cases who you face is irrelevant when picking starting items.
It's like Season 3 all over again, this must be a Riot's statement on "return to form", given people claim that they think S3 was the pinnacle.
Stay tuned for more Cleaver stacking and broken BotRK later. It will be right around the corner.
If they make towers strong like they were in season 3 and remove stupid crab from the river im all in baby.
Ignite simply overrides heal. Fix that, and we're fine. (example: heal is halved when ignited, but cleanses ignite.)
Ignite simply overrides heal. Fix that, and we're fine. (example: heal is halved when ignited, but cleanses ignite.)
Ignite also overrides Barrier which should be its direct counter. The damage outlasts barrier's shield and even outdamages it later.
Thats just stupid and inconsistent idea, they would have to rename Heal to True Heal for that to make sense.
Looking forward to that
meta next season after every other summoner is down the shitter.
6-7? Lmao, I've seen so many
taking ignite, top takes ignite now so do supports. I HAVE SEEN 10 IGNITES IN A GAME OF NORMALS. WHAT THE FUCK IS GOING ON.
6-7? Lmao, I've seen so many
taking ignite,[...]
To be fair,
has always been the meta summoner's combination for Shaco since the dawn of time, due to the fact he doesn't need to have
due to his Q.
To be fair,
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has always been the meta summoner's combination for Shaco since the dawn of time, due to the fact he doesn't need to have
due to his Q.
I am aware, that was not the point of the post