Why do people think that DFT is good on DoT?
Not a balance complain or anything, just wondering about this.
http://vignette3.wikia.nocookie.net/leagueoflegends/images/7/71/Deathfire_Touch_mastery_2016.png/revision/latest?cb=20151103094525 Deals four times less damage for damage over time effects.
Damage over time: 1 second for a total of 2 (+ 6.25% AP) (+ 15% bonus AD) magic damage.
So considering the effect renews with each tick, unless you have a DoT that lasts 5 seconds or more, i don't see why people say this mastery is better for DoT champs over the rest of champs, it would seem like the other way around, like it's worst for them.
Am i missing something ? By the raw numbers it seems they would be better of by building Thunderlords.
, played a ton of games with her on my smurf lately. I've tried both keystones, but Cass' fights are improved a lot more by Deathfire than Thunderlord. Thunderlord enhancees short trades nicely in lane, but once you're out of lane it sucks compared to DfT.
or
) you will outdamage your opponent just by throwing a single spell (Swain's Torment actually amplifies damage he does) instead of going for a full trade? Plus Thunderlords has, at base, 25 second cooldown.
who can literally just farm minions and just angle themselves so E hits you in the face and constantly refreshes,
or
or
(because there's no way in hell they'll stay close enough together for your Thunderlords to proc on more than two people at best) but Deathfire Touch exists for Harassment, and on champions who can press a button for harass, that's actually more efficient.
, i found out that he deals more damage if he engages in short battles and get thunderlords, but no one seem to use it on him in favor of graps or dft.