Why does Teemo's toxic shot have no cooldown or mana cost?
Correct me if I'm mistaken, but I'm pretty sure this is the only ability in the game to get this special treatment. Abilities have cooldowns and costs for a reason, so you can't spam them over and over. That's why Ezreal has the highest mana costs in the game and is forced to build a tear (and max CDR) every game. Anyways, toxic shot shouldn't have 100% uptime. Please change this ability so it's actually balanced.
E has this and applies spell effects
W has this and applies spell effects
Passive technically gives all his AAs and abilities this
E passive gives her attacks this yet weaker
Passive is technically this
Passive is this
Passive is this
E is this
Passive is this
W has this
Passive has this
and
?