It's been 6 years and we still don't have a "safe to leave" option when somebody never connects

metaworldpeace10··297 votes·7,093 views

Instead, we have to wait for 20 pointless minutes as the other team rolls right through you. How has this NOT been addressed yet? A red REALLY needs to respond to this. It's getting out of hand, its boring for the enemy team and its a horrible feeling for your team. Can we at least play test it in normals and see how it works? I mean.. ANYTHING is better than sitting there for 20 minutes getting your ass kicked because somebody never connected to the game.

107 Comments

MalzaharAnyLane28 votes

Riot has never generally proven to be competently managed, to be honest. The only teams that seem to have proper oversight, and actually know their shit, and have management with veto power that know how to use it are the E-Sports, netcode/server and art/skins teams. Champ balance, player behavior and champ design are all over the god damned map and have been for three or four years now, if not since before Tencent bought out Riot.

They've done an impressive job making a multi-million dollar corporation entirely off of skins and personality but they are better salespeople than they are actual rulemakers.

Chespin20132 votes

You forgot the lore team too they just now started to do some real work with the bilgewater event. Meanwhile still waiting for that lore update on skarner since the one we have now can fit on a coffee stained napkin.

Sinister Snail1 votes

Oh, god, no, Riot's turning into Games Workshop.

redniwediS9 votes

Riot has already made official statements about this, so until they make a new statement the old ones still stand.

metaworldpeace1030 votes

{quoted}

Riot has already made official statements about this, so until they make a new statement the old ones still stand.

What is this official statement?

Mayor Stubbs18 votes

How would this help him out? Not to be rude - but my impression of his issue is regarding wasting 20 minutes, not losing LP in this instance.

I'm reading his post as a way to basically surrender before 20 if someone never connects.

redniwediS2 votes

It should help him because official statements are public knowledge, and public knowledge can be looked up. I don't like spoon feeding people. But for the sake of conversation I'll help you out so you don't have to look up everything.

It's been suggested multiple times that League should have a DotA like system where you can leave a game without penalty if someone loses connection or never loads. Riot does not intend to put a system like this in place.

Bearricane4 votes

{quoted}

It should help him because official statements are public knowledge, and public knowledge can be looked up. I don't like spoon feeding people. But for the sake of conversation I'll help you out so you don't have to look up everything.

It's been suggested multiple times that League should have a DotA like system where you can leave a game without penalty if someone loses connection or never loads. Riot does not intend to put a system like this in place.

Neither this post nor your previous one have done anything to elaborate on why exactly Riot does not intend to put a system like this in place. It's fairly obvious this has been suggested before and its even more obvious Riot has not intended thus far to impmlement the system. The desired answer is why do they not support this system. Unless you intend to directly quote something a Riot representative has said on the matter with a supporting link, you have no grounds to act like you've provided some semblance of an answer and that doing any more is "spoon feeding."

redniwediS1 votes

People come onto the boards and ask questions that have been asked thousands of times before, so you'll have to forgive me if I have some hope that one person will learn to look things up instead of wait for the answer to be given to them.

Seriously, this is the internet. You can look up almost anything within seconds and yet people wait around and spam questions instead. This is the reason Riot does not reply to questions like this very often, and it's also the reason I'm unwilling to do anything but confirm that Riot has an official opinion on the matter.

Ten60wAddison4 votes

You seem not to understand that he knows that the question of will you has been answered. We all do.

What OP doesn't understand is WHY. An actual logical reason, not a dozen 3-4 year old forum posts.

In a game where teamwork, balance and cooperation is so key, 4v5's are 9 out of 10 times unwinnable.

The 4 people who managed to get into the game shouldn't have to go through the exercise of futility of basically getting a 20 minute bikini wax. It hurts, and at the end of it all you're bald, end up sweating a lot needlessly, and smell like a real TahmKench.

redniwediS1 votes

Will you people please stop replying to me? I'll make it as simple as possible;

If you want to know why Riot thinks this way THEN LOOK UP WHAT THEY SAID ABOUT IT. It's public information, and everything asked is answered in it, so stop being lazy.

ForeverLaxx5 votes

Just because I find it humorous to reply to you after you have your tantrum, I also went ahead and humored your claims. I imagine you haven't posted actual proof because you can't find it yourself, which would fit nicely in my 45 (edited time to account for additional searches after initial post) minutes of dedicated research on the matter. Now, I'm sure you're going to say that I just don't know what I'm doing or have no idea how to search correctly so you can save a small amount of face by keeping that deflection to yourself.

The fact of the matter is, you claim there to be evidence that no one can find, so if you have access to this secret information that supports your claim, you should present it.

For some reason, I don't believe you have this information to post in the first place.

EDIT: I actually found something, though I guarantee it's not what you're pretending to have existed. It took some real Google skills to find it, with search terms one would not expect to need for something of this nature. However, what I turned up is hardly helpful and actually doesn't answer the question presented in this thread, though I'll continue this edit and post it here because, unlike you, I have no problem presenting information especially when it's such a huge pain in the ass to actually find.

Almost a full YEAR ago (as in, Sept 15, 2014), RiotLyte posted a very small bit of information where he claimed something was in the pipeline to allow players to restart a match where someone didn't reconnect. Clearly, that system isn't here yet and I can't find any information regarding any updates in this vein since the initial post. Plus, as stated, it doesn't answer the question for why no system is in place other than "we know it sucks", while plugging their LeaverBuster system even though that doesn't do anything for this issue.

Link to found information: http://www.nerfplz.com/2014/09/riotlyte-restarting-leaverafk-games-in.html Again, that information was from a year ago and still has not borne fruit nor has it been updated since.

redniwediS2 votes

Well this is an interesting strategy. You've managed to completely block any attempt I could make at supporting my argument without providing you a link to the information you failed to find. You've successfully backed me into a corner I cannot get out of while still standing my ground.

We need more smart posters like you on here, however it would have been nice if you had actually found the quote I was hoping you'd find. I would have loved to have you at least partially on my side. Still, I'm going to hold my ground on this and continue to call people lazy who ask questions that have been asked countless times before.

ForeverLaxx6 votes

My "strategy" is just simple debate. If you can't keep up with that, that's not really any fault of my own. In any case, I've edited my original reply in this thread to include what small bit of information I did find, though you'll see it actually required quite a bit of effort to uncover.

Also, and this is just a suggestion, but you may want to refrain from calling people "lazy" for not looking up information that you don't even know exists. You can assume it does, and you can imagine what it might say, but unless you actually know of and can prove its existence, you have nothing to stand on regarding a "lazy" claim.

scazzman1 votes

[{quoted}](name=Fortune Pie,realm=NA,application-id=3ErqAdtq,discussion-id=vYme2HLM,comment-id=0000000000000000,timestamp=2015-09-04T22:33:24.005+0000)

How would this help him out? Not to be rude - but my impression of his issue is regarding wasting 20 minutes, not losing LP in this instance.

I'm reading his post as a way to basically surrender before 20 if someone never connects.

actually. this isn't a bad idea. you could remove the surrender timer in the event of a dc/afk

Tridem1 votes

{quoted}

actually. this isn't a bad idea. you could remove the surrender timer in the event of a dc/afk

But if you surrender at like 5 min, what if the DC comes back? People do have games where thier client crashed. In fact today we had a 2v5 for a good 15 min of the game, but suprisingly the 3 other people reconnected at the 20th min. Then what if he-DC- reconnects then find the game over at 5 min and he gets an AFK ban? Plus there wont be as much 4v5 victories going around that are so sweet to be in because everyone after seeing the "A summoner has disconnected" Line will just spam ffs. I see your point with this but there are some bad points too.

IamAnoobAlways1 votes

Get a better computer or upgrade. I haven't had my client crash.

Uiru78 votes

The official statement is Fuck You, We Don't Care, Buy Some RP.

11014366 votes

haha we should all just stop playing and go on strike

Troll for Trump2 votes

The official statement is something about Grave's cigar... something about graves without his cigarette...I can't remember it...

TheShinx6 votes

I like the idea, but I see one major Flaw. We have the report system, it's to report leavers and AFK'ers along with what ever else riot deems Ban worthy (which honestly some are a joke, Where is the "trolling" option? ISn't that technically throwing a game because they don't want to play? regardless another time we can cover that). But here is the kicker. No one reports anymore. Because no one is seeing the results of their report. Sure you could save their Op.gg profile and check, but if someone who actively reports people did that the internet favorites for said person would be huge. I have one person I check on who told me basically to slit my wrists and die in Pre-game lobby chat... Oh what a wonderful time. FYI still playing that person is.. So yeah.

But I agree something needs to be done about people who genuinely don't connect. Like lvl 1 no items with total gold at the end of match not spent. But unfortunately there is no way to detect something like that. At any point that person can come back in riot's eyes. So they insist you play at least 20 minutes to give that person a chance to come back. To be fair 5 minutes is more then enough time. Even with a potato system it should only take on average 2-3 minutes to fully boot a computer up launch league and reconnect. I am lucky enough to have a solid state so I can boot/load up in about 1 1/2 minutes (2 minutes really because the internet to riot takes about 30 seconds to fully recognize it's their for me). I would say after 8 minutes if that person isn't there then it should allow for a End Game Vote. Where Both teams are given a chance to vote Yes/No on if they want to continue with the match. (Game paused at 8 minutes, with chat enabled) If the game receives a Majority (in this case 5/9 votes not like riots other Vote systems) the game is ended the team with 4 people get a "loss forgiven" and the opposing team awarded LP/What ever based off MMR and what not.

For this to work the player has to be Gone from 00:00 on the clock. Not 9:10 or what ever. So from 00:00 - 08:00 the game is played as per the norm, then at 08:01 the game is paused and the vote started. Players have 5 minutes to decide and talk about it over chat. As well as the Vote is hidden until everyone (minus the player who never connected to the game) votes. Votes are shown and the match ends or goes on.

Iono Just my take on things.

Shénzhì5 votes

#There's more than this after 6 years that hasn't been done properly. and it's driving me mad.

so fk this game.

skyknyt5 votes

Why the game doesn't wait at start for a minute until everyone connects is beyond me. If everyone doesn't connect? disband the match

this isn't complicated!

Tails Doll1 votes

I can see a few problems, maybe the game crashed or something. I'll rather they gave us lost prevented if someone DC/AFK for more about 15 min or something, in total. Or a % of how long the game was 20=5 min 50=7 min etc etc.

skyknyt1 votes

At the start, being the important part here. I'm not sure of a good system afterwards, but there's no reason the game should EVER start without all 10 players connected.

Tails Doll1 votes

Maybe, but think sometimes I need to close the game and re enter the match because it crashes/freezes. Yet I'm able to join it pre 1:30. So yeah, it wouldnt work some time. TBH I think if you go AFK for a certain % of the game would be better, hell I've won games where the Support cant connect for a good 10 min, sure it's not always, but you get my point I hope.

skyknyt1 votes

Yeah, but I don't really see the value in making players do a 4v5 for 10 minutes because sometimes the support (or whoever) connects at the 11 minute mark. Sure it would suck to get bumped out as a leaver and force everyone back to queuing, but it sucks more to have to Surrender at 20 because someone on your team didn't show up and you've been farmed for 15 minutes.

Tails Doll1 votes

Yes, but it's also a little bit fair for those cases where it was not the players fault.

AmeNoMiKumari1 votes

well, there are other games where you first load the game, then pick champs, so you get to "lobby" when all 10 player have the map loaded and ready to go, ban champs/choose champs and play. else, well back to Queue.

RISE Shlack1231 votes

The potential problems are outweighed by the benefits to the playerbase. Why should the remaining 4 players get punished because one of their teammates can't run League for one reason or another? When people get hit with 18-26 LP losses per lost match, I'd think they'd be willing to deal with the frustration of having a match disband rather than have to fight extremely hard to try and win a 4v5 only to lose. And even if the 5th player does connect, if that's after 5-10 minutes of the game, they are so far behind that the enemy team has to throw pretty hard for them to get back in and be relevant.

Ever seen a jungler miss the first 5 minutes of the game? Know how far behind they are when they do get connected? Unless they are high-utility, they are useless unless the game drags on to 40-60 minutes.

Tails Doll1 votes

Yeah but what if I connect at 1.10? Nothing was lost. I mean I dont even know how many times has my game frozen on loading screen. Still didnt affect my game, and even then a 5 min dc is still something you can come back from. That's why I believe there should be a "grace" period where we can wait for an DC to connect, and if he doesnt connect or connects after said grace period, then is a lost prevented. I've won my good share of games where someone or myself DC for the first 5/10 min, and have lost to 4 v 5 too.

You're still giving doing something against straight up 4v5 without dmg "that one guy" who just had connection issues. Plus if you are lossing really hard pre 10 min, I hardly think being 4 v 5 was the reason for it.

RISE Shlack1231 votes

Yeah, a grace period is ok. But it should cut off between 3-5 minutes. By that time, advantages could have been secured that could take a pretty long time to recover, such as stolen buffs. When the enemy team knows you don't load in correctly, they jump right on that.

I'll go ahead and say that if the enemy team knows you don't connect, an advantage could be secured by the 1:10 mark, but I know that's only at higher elos. But true competitive LoL doesn't allow one person not to load in - ranked should (but won't) be the same way.

yay nibbers1 votes

It does wait a few minutes if someone doesnt connect right away, though it just starts the game after some time without them rather than canceling it

skyknyt1 votes

Yeah, that's the problem. If not everyone is there, why default to "start game" as opposed to "send them back to the queue"?

On Your Side3 votes

It's a good point. But I feel it's the surrender option that should be reevaluated and not an option that could suggest bullying players into disconnecting for a free pass.

If the surrender vote became available sooner (say at the 10 minute mark) and the number of players that have to agree to it was reduced to 3, you'd see a lot less frustrating games. Of course some of those games are turned, but then it becomes a question of whether you value a player's right to give everything to win over the team's enjoyment of the game.

Zixcik2 votes

The leaver buster was implemented to combat this particular situation. According to the statistics that Riot provided, it's reduced the number of afks in all queues. I can't remember when but a rioter has already said that more adjustments are being looked at. There's a lot of metrics and data to shift through when placing something like this in place, especially when it's gonna be influencing millions of people. Just because you don't see anything being worked on doesn't mean that Riot isn't working on it.

ForeverLaxx2 votes

LeaverBuster is all well and good at punishing people who afk out of the game or alt-f4, but that's not what this thread is about. It's like no one reads and just assumes we're trying to fix a leaver issue.

This thread is about people who NEVER connected to the game in the first place. You know, that player who has their % stay at 35 when the game launches and the announcer immediately says they've disconnected from the game before anyone can even buy their first items?

Besides, even if you wanted to imply that LeaverBuster "fixes" this issue, it doesn't. All it does is punish someone for being afk; it doesn't do anything to alleviate the people of that team who almost always end up losing the game. The idea is to just save everyone 20 minutes of their game time so they don't have to waste it in a pointless match.

Zixcik1 votes

The leaverbuster targets those players as well. There's no difference between never connecting and disconnect/afking to the leaverbuster. It hits all of them.

Also saying that LB doesn't fix the issue is misleading. It does fix the issue. It makes it so that fewer people dc into games. Players that dc constantly are taken out of the player pool and fewer games will have dcs. Which is does. That will have the biggest impact. With Lb now in place Riot can look to some way to alleviate the frustration when it does happen, but any in game option needs to be very carefully crafted to ensure that no one can abuse the system. There's no way to abuse leaverbuster which makes it a safe and good countermeasure to indirectly combat player frustration with dcs.

ForeverLaxx1 votes

No, see, you're one of the people that can't read what the suggestion is actually about. We don't care about punishing leavers/afk people. We don't care about punishing those those who never connect to the game. We care about being allowed to quit a game BECAUSE of those people instead of being forced to sit in a losing fight for 20 minutes first. It saves 9 other people time.

What's so hard to grasp, here? Read everything instead of the first few words and you'll be a bit closer to getting what the point is. To reiterate, it's about this:

Leave/Forfeit a match that had one (or more) player(s) never connect from the outset, without being punished and without having to wait 20 minutes first

Let us get on with our games instead of being forced to sit around 4v5 until 20 minutes arrive.

Smitty Manjensen2 votes

If only there was another successful MOBA which has this implemented successfully hmm.

500 Minions2 votes

Just a few weeks ago, 4v5, Fiora the Superwoman is in the team with 4 players. And carried the hell out of them, and won.

RISE Shlack1231 votes

How often does that happen, though? It's not even a real comparison because the odds of winning 4v5 are through the floor.

500 Minions1 votes

About 10% or so. 4v5 is still winnable, just really hard.

I'm not saying we shouldn't do anything about it though. Just we don't have a way to fix it yet. Either too easy to abuse or not effective.

RISE Shlack1231 votes

If you have a winrate of around 10% or so in 4v5s, then you must be well above your rank MMR-wise. Or you're well below...

Either way, I don't really see how this system can be overly abused. The person who D/C's still gets punished with a full loss, so I don't see how the remaining 4 players are actually abusing this system. All it's doing is preventing them from getting hammered with unfair losses. I routinely lose games where we have someone D/C and those losses end up costing me around 18-26 LP. That's nowhere near fair.

I just don't understand how this system could be abused...

Jefftiffy2 votes

I don't understand how people say this can be abused. If 1 person never connects why is there no safe to leave. The person is still going to get a punishment and more than likely someone being lvl 1 at 5+ minutes is extremely bad for winning odds. You would still be marked as a leaver, but the thing is. If someone is marked as a leaver the rest of the team should be safe to leave. The problem is I know that this community may just turn toxic enough to tell people to leave/afk just to get their free leave because they already afk the second the game goes even slightly bad.

For the sake of customer service you have to assume the players will use it correctly and leave the report system to handle offenders that try to abuse it.

RetroRage962 votes

The Report system is broken. It can't be relied on.

Garlyle Wilds1 votes

I don't understand how people say this can be abused.

Don't like your team?

Quit out, wait twelve minutes, log back in. Bam, you're good to go. Add a penalty to specifically combat this? "quit while loading so the game gets mercy'd or I'm feeding" ; and if you don't think that happens, "dodge or afk" is disgustingly common. Although the abuse cases would be rare, people will use anything they can.

You can't just assume everything will be alright with it; you have to do what you can to minimize the damage in the first place. Much like a Mute button, it doesn't prevent the crappy experience in the first place, even though it can help prevent further damage later.

I'm completely in support of having a feature like this, but every possibility for abuse has to be investigated and weighed.

RISE Shlack1232 votes

Leavers and people who can't load the client should be punished (leavers already are). I don't see how this can be abused any more than people already hold champ select "hostage" with "mid or feed" statements or how people will just sit in fountain but avoid the AFK message by moving every couple of minutes.

As it currently is, the system IS abused but the people who get punished the hardest are the 4 good sports on the team who have to deal with the 5th person dragging them down.

Transgressor2 votes

6 years and we still don't have replays, sandbox, a japanese server, and many other things.

Your point?

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