Why is Rammus so weak this patch?

Glamorous Rammus··3 votes·977 views

Riot- as a Rammus main I do not approve of how his kit is slipping into the assassin role. Please bear with me.

I'm going to just list my concerns with the Rammus rework first.

  • A- Making Powerball a channel ability completely ruins his gameplay. Pretty much every champion has something to immediately cancel his engage and disengage tool. Why isn't Garen's Judgement also a channel ability? More favoritism by Riot.

  • B- On top of the Powerball nerf- Defensive Ball Curl obliterates Rammus' Movement Speed. So when your engage is cancelled, your only defense is buffing up and dragging ass down river. Using W with Rammus feels like being Withered by Nasus.

  • C- Puncturing Taunt was COMPLETELY ruined by granting Rammus Attack Speed instead of cutting enemy damage dealt. The point of Puncturing Taunt was to focus high AD champs into attacking your Defensive Ball Curl and cutting their damage dealt so that the taunt doesn't end up being a suicide attempt. In fact, I've started building Phantom Dancer on Rammus because building any kind of defense is proving futile.

Here's what I think should happen:

  • As for Q: Powerball Instead of making Rammus completely wrecked by CC- you should do what I've always proposed- when Powerball is active, Rammus gains Tenacity. It makes sense- the faster you're moving the harder you are to stop... not easier.

  • As for W: Defensive Ball Curl reducing Movement Speed makes sense. But the Movement Speed reduction in place is overkill. Like I said- it feels like I've just been W'd by Nasus. Let Rammus move a little quicker.

  • As for E: Puncturing Taunt revert the effect back to lowering damage dealt by taunted champion. This mechanic is what made Rammus the champion he is. With the amount of Lifesteal players can stack, on top of items such as Black Cleaver and Lord Dom's, the Attack Speed buff is useless on Rammus. Toe to Toe he should be relying on his ability to avoid damage- not try to trade in more damage than people building items meant to destroy you.

9 Comments

Glamorous Rammus2 votes

bump

Junglerz Fault2 votes

[{quoted}](name=Glamorous Rammus,realm=NA,application-id=3ErqAdtq,discussion-id=vQMWlAoM,comment-id=0001,timestamp=2017-06-16T21:29:11.125+0000)

bump

Oh and no one cares man. Look at his pick rate. The "community" will never get enough support and encouragement to get Riot's attention about Rammus. Not enough players play/main him. It's like of like a review in football. If a questionable play gets ruled one way, but there's not enough evidence to over turn it, the play stands. Same with league. This is all on deaf ears now. Our Rammus is gone and forgotten.

Glamorous Rammus2 votes

I feel like Riot deliberately attacked Rammus with that patch. His Q isn't a viable engage anymore. His W isn't a viable defensive tool if he inflicts himself with that much CC. His E is no longer worth casting considering it's suicide.

The only issue I ever had with Rammus before the rework was that none of his abilities had a passive effect. And I could have lived with that.

Junglerz Fault1 votes

They did deliberately attack him with that patch. Rammus is now forgotten. Not enough people care, and now that he is nerfed, everyone is even more happier. RIP my old friend.

Renascent2 votes

[{quoted}](name=Glamorous Rammus,realm=NA,application-id=3ErqAdtq,discussion-id=vQMWlAoM,comment-id=,timestamp=2017-06-16T20:10:16.558+0000)

  • C- Puncturing Taunt was COMPLETELY ruined by granting Rammus Attack Speed instead of cutting enemy damage dealt. The point of Puncturing Taunt was to focus high AD champs into attacking your Defensive Ball Curl and cutting their damage dealt so that the taunt doesn't end up being a suicide attempt. In fact, I've started building Phantom Dancer on Rammus because building any kind of defense is proving futile.

Wait, what? Since when did Rammus' E lower his target's damage output? The previous, and only, iteration of Rammus' E made his target lose a flat amount of armor. Did you think it was damage reduction this whole time?

Warhammer Titan1 votes

Rammus was always weak

Glamorous Rammus3 votes

Why do you say that? Before his Q was a channel, he had good ganking potential. Before his W nerf, Rammus could actually hold an engage. Before his E was reworked, Rammus exchanged more damage in fights.

My largest concern is the taunt. It makes no sense to give Rammus more Attack Speed. The taunt was designed to focus high AD champs:

  • This takes focus off the team from the high AD.
  • Meant for high AD champs because the damage redirected scales off the damage received- more damage taken more damage dealt.
  • Meant to lower the damage dealt because damage redirected also scales off Armor, and the taunt was meant as a buffer against champs with overwhelming damage output- that way they didn't have a harder exchange.

Why would a Rammus need more Attack Speed? It's bringing a knife to a gun fight when you try ganking bot. Btw- bot should have CC so your engage is bound to be cancelled as soon as you enter lane.

One Ashe On2 votes

[{quoted}](name=Glamorous Rammus,realm=NA,application-id=3ErqAdtq,discussion-id=vQMWlAoM,comment-id=00000000,timestamp=2017-06-16T20:23:43.170+0000)

Why do you say that? Before his Q was a channel, he had good ganking potential. Before his W nerf, Rammus could actually hold an engage. Before his E was reworked, Rammus exchanged more damage in fights.

My largest concern is the taunt. It makes no sense to give Rammus more Attack Speed. The taunt was designed to focus high AD champs:

  • This takes focus off the team from the high AD.
  • Meant for high AD champs because the damage redirected scales off the damage received- more damage taken more damage dealt.
  • Meant to lower the damage dealt because damage redirected also scales off Armor, and the taunt was meant as a buffer against champs with overwhelming damage output- that way they didn't have a harder exchange.

Why would a Rammus need more Attack Speed? It's bringing a knife to a gun fight when you try ganking bot. Btw- bot should have CC so your engage is bound to be cancelled as soon as you enter lane.

His old taunt never added damaged reduction, it was flat armor reduction wich was 25 at level 5. It was never damage reduction. And the attack speed of the new taunt make you able to AA more and do more damage from your passive. It may sound weird but it work. The only issue rammus is having right now is the crippling slow on the W.

Junglerz Fault1 votes

[{quoted}](name=Grand ChalIenge,realm=NA,application-id=3ErqAdtq,discussion-id=vQMWlAoM,comment-id=0000,timestamp=2017-06-16T20:12:10.169+0000)

Rammus was always weak

You never really played Rammus then. Trust me.

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