Spelltheif's gold per spell
Is it a bug or intended that
Q can only activate 1 stack of any of the spelltheif's items no matter how many targets you hit
Is it a bug or intended that
Q can only activate 1 stack of any of the spelltheif's items no matter how many targets you hit
They made it so there is a small cd between getting gold from each proc so that you can't just get all the gold from one ability.
Except that you still can. Basically anyone with a debuff dot gets all 3 in a single spell.
Incorrect. Here is proof:
This is in the patch notes:
Tribute mechanics DELIBERATION Individual spellcasts can only proc Tribute charges once every 1.25 seconds (ex. Morgana's W - Tormented Soil can only proc Tribute once every 1.25 seconds, but other spells that hit during the lockout will still proc Tribute)
This will include dots placed on someone from a spell.
Malefic Visions RANGE: 650 COST: 60 / 70 / 80 / 90 / 100 MANA COOLDOWN: 15 / 13 / 11 / 9 / 7
ACTIVE: Malzahar infects the target enemy's mind, dealing them magic damage every half second over 4 seconds. Damaging a target with Call of the Void.png Call of the Void or Nether Grasp.png Nether Grasp will refresh the duration of Malefic Visions.
So 0, 1.25, 2.5... yeah totally can't proc all 3.
Oh, but let's check some others.
Torment RANGE: 625 COST: 65 / 70 / 75 / 80 / 85 MANA COOLDOWN: 10
ACTIVE: Swain afflicts the target enemy with a curse that deals magic damage to them over 4 seconds, amplifying Swain's damage against them by 20% for the duration.
Blaze
INNATE: Brand's abilities set his targets ablaze upon damaging them, dealing 2% of their maximum health as magic damage over 4 seconds, stacking up to 3 times, and empowering his abilities against them. The damage against monsters is capped at 320.