Can we please make +% MS a unique passive?
Primarily to stop Lichbane + Luden's abuse on Twisted Fate. This shit is cancerous and removes almost all outplay potential for his match ups.
Primarily to stop Lichbane + Luden's abuse on Twisted Fate. This shit is cancerous and removes almost all outplay potential for his match ups.
Whenever I hear someone say "0 counterplay" and "Twisted Fate," I think back to original TF, whose E was the teleport part of his ultimate, but global and on a 30 second cooldown, gold card was AoE and dealt more damage than red card, and blue card let you instantly pick another card for free, oh and his ultimate still revealed all enemies and made his E teleport instant. At least with this TF, you can lock him down or slow him. You couldn't do that with original TF because he would just instant cast global teleport to follow you anywhere you ran.
Oh, and if you're finding TF too fast, it's probably more because he's running ghost, a 180 second cooldown 10 seconds of 28-45% more movement speed (150 second cd if he's running Insight). Seriously, just dash away, flash, ghost, stun, slow, buy those items yourself, buy boots, buy Mercurial if you're playing an AD champion (which both cleanses his stun and gives you more movement speed than he'll have), run cleanse, do something other than complain about him on the boards. We don't care.
Whenever I hear someone say "0 counterplay" and "Twisted Fate," I think back to original TF, whose E was the teleport part of his ultimate, but global and on a 30 second cooldown, gold card was AoE and dealt more damage than red card, and blue card let you instantly pick another card for free, oh and his ultimate still revealed all enemies and made his E teleport instant. At least with this TF, you can lock him down or slow him. You couldn't do that with original TF because he would just instant cast global teleport to follow you anywhere you ran.
Oh, and if you're finding TF too fast, it's probably more because he's running ghost, a 180 second cooldown 10 seconds of 28-45% more movement speed (150 second cd if he's running Insight). Seriously, just dash away, flash, ghost, stun, slow, buy those items yourself, buy boots, buy Mercurial if you're playing an AD champion (which both cleanses his stun and gives you more movement speed than he'll have), run cleanse, do something other than complain about him on the boards. We don't care.
Or maybe I'm finding TF too fast because he has a constant 450 MS with Luden's + Lichbane + MS quints, all of which synergize well with his kit, and relies on a point-and-click stun, while his insanely high MS not only makes it easier for him to walk up and right click you, but also avoid your skill shots?
Maybe you should stop posting and work on getting good. Just saying.
Or maybe I'm finding TF too fast because he has a constant 450 MS with Luden's + Lichbane + MS quints, all of which synergize well with his kit, and relies on a point-and-click stun, while his insanely high MS not only makes it easier for him to walk up and right click you, but also avoid your skill shots?
Maybe you should stop posting and work on getting good. Just saying.
You tell me to get good, but you're the one complaining about a perfectly balanced champion. You could always, you know, just turn on him and kill him if you can't outrun him. He's pretty squishy and isn't known for his burst until he's got a few kills under his belt, and putting in some hybrid defense/offense items could help you pretty easily survive his burst then. Protobelt, Abyssal Scepter, GLP, Rylai's, Liandry's, you can literally do an AP build that still makes you fairly bursty and have every item give you defenses as well.