simple rageblade idea

LilxPaprika··1 votes·739 views

Its spellvamp and lifesteal is doubled if your afflicted by healing reduction from any source be ititem 3165,summoner 14 ,Katarina MissFortune .

It won't make you invulnerable to healing reduction, however.. So if you have another lifesteal item or ls/sv quints these will still be reduced. Let's say I equip botrk and rageblade, botrk lifesteal will still be cut in half by healing reduction but rageblade's will remain the same essentially. Give people a reason to want to equip rageblade over botrk or triforce aside from being named jax.

Overall gives you a bit more dependability on it as a source or sustain, it also suits its identity as an item since it only gives sustain when below 50% health which is when morello kicks in, when surge is activated you'd want it count otherwise its pretty underwhelming.

4 Comments

Dorans Hat1 votes

rageblade is pretty good on kennen adc after wits end + bork

Yaksha1 votes

That wouldn't fix that item's problems, it's a meaningless buff

LilxPaprika1 votes

{quoted}

That wouldn't fix that item's problems, it's a meaningless buff

Maybe not entirely fix it but perhaps along with something else. Its pretty strong / unique and fits in well with the item's design/intended playstyle. I wouldn't say meaningless. If you added this along with a better/more convenient build path etc. For example if they gave it like 15% spellvamp as well. 10% lifesteal and 15% spellvamp on spells despite being ignited is strong. I posted other ideas previously. http://boards.na.leagueoflegends.com/en/c/gameplay-balance/QsAVNLnb-riot-request-to-have-these-item-modifications-added-to-pbe-for-testing

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