Tanks have never felt worse
Especially in the jungle. I know the mission statement of the tank update was to "Make tanks tankier while taking away damage from them", but where exactly is the tankier part? I don't feel any tankier? Like, Sejuani is the only tank that feels that way, and she's at the top of the banlist right now. Zac feels awful, and Maokai is only a bit higher on the game feel spectrum than him. I keep thinking to myself, I just need to get to this item and then I'll be a threat, until I realize I'm full build and still not a threat, still dying quickly, and not even being able to leave a mark in the health bars of any squishies because I do so little damage now. Thank GOD none of you got the idea in your heads that Sion should be updated too.
Speaking of Sion, I was almost full build with him and decided to engage a teamfight. I went in with ult, hit the mid laner, and activated Stoneplate while I was at max health so I could apply my CC without dying. I got off one CC before I was half health WITH THE ITEM ACTIVE. What gives? Tankier? When?
As for the jungle, Cinderhulk feels terrible. It's awful. It only helps you clear faster, and then for the rest of the time you don't even realize it's there. I would suggest giving it back it's 25% bonus health scaling up from it's current 15, but I'm pretty sure that wouldn't coincide very well with your lowering of health on key defensive items
, many tanks probably won't be going
for a start and as such are having problem with mana sustain.
was easily the biggest stealth nerf in the update. Before the update you could reasonably expect to clear waves without having to use abilities as a tank once you bought it, but now tanks just can not compete with other solo laners at pushing waves without using their abilities on the waves.
because the rework gave her a reliable tank steroid that does not fall off in late game as it scales and surpasses penetration
you know
though, which also makes you tankier and gives you valuable team utility (helping your squishies kite, or helping you land followup attacks to stack your E). In what kind of team comp do you expect the higher damage of triforce to be more valuable?