[{quoted}](name=The Space Cowboy,realm=NA,application-id=3ErqAdtq,discussion-id=v2pFF1VX,comment-id=001b,timestamp=2016-10-30T18:14:07.390+0000)
I say give her hop a cooldown, then they can give her loads more power since you can counterplay her.
maybe crits and rend ground enemies? id be cool with that, honestly. an ADC with ground would be neat - and since kalista is a hunter of sorts, her having a ground makes sense.
[{quoted}](name=Great Evil One,realm=NA,application-id=3ErqAdtq,discussion-id=v2pFF1VX,comment-id=001a,timestamp=2016-10-30T17:28:02.221+0000)
auto auto rend auto rend auto auto rend
so tell me why she needs her autos buffed again?
oh wait you want to be lazy and not push buttons
buahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
[slayer-pantheon-popcorn]
You go out of mana incredibly fast if you spam rend; kalista has low basic attack damage compared to other ADCs, and unlike other ADCs, has a direct-type execute ability. Other ADC duelists have some kind of execute, kalista is one of the only champions in the GAME to have her execute scale off of attack speed AND require her to land a high number of basic attacks to be effective.
[{quoted}](name=Champion Skin,realm=EUW,application-id=3ErqAdtq,discussion-id=v2pFF1VX,comment-id=00160000,timestamp=2016-10-30T16:49:40.941+0000)
I don't see why people want a cap on Kalista spears?
After all it is for the most part a more conditional form of on-hit damage... however you only get stacks if the ability is off cooldown... and you need to activate the ability to get the damage (which can be bad if the stacks are lost because the target got out of range or somehow don't have enough mana for the ability)
However it does deal way more damage then most on-hit and it applies a slow affected targets (if they don't die that is... since you need to kill a target for the reset or potentially lose a lot of damage)
People think "zomg extra smites!!!!!!!!!" and when playing against a good kalista they will constantly get executed by rend - which is as it should be. Kalistas entire kit revolves around rend executions rather than straight crits. Its one of the reasons why kalista synergizes SO well with attack speed rather than crit; Land enough hits, execute with rend.
Meanwhile no one realizes that compared to other ADCs rend is the most balanced of the bunch because of its extreme conditionality; ezreal Q, caitlyn traps+headshot, jinx Zap!, jhin fourth shot. all other basic abilities that usually do far more than rend does over the course of the game and are far less healthy than rend.