Bard ulting towers

Lugg··1 votes·802 views

I have a question about hitting towers with Bard's ultimate. If you get hit by a tower before the ult disables it, when the tower comes back online, does the next tower attack start over as a first hit or does it count as a second shot against you. I ask due to the tower shots scaling.

Also, is the same true for Ohmwrecker?

Thanks in advance for any feedback.

7 Comments

Kazaashi1 votes

From LoL wiki:

PENETRATING BULLETS

+30% armor penetration Unique Passive - Dodge Piercing: Turret attacks can not be dodged Unique Passive - Warming Up: Turrets gain 37.5% damage each time they strike a champion (Max 75% bonus damage). Unique Passive - Heated Up: After the turret is fully heated, consecutive attacks against the same champion deal 25% additional damage (Max 50% bonus damage).

Against champions, Warming Up and Heated Up combine to deal 100% damage on the first hit, then 137.5%, 175%, 200%, and finally 225% on the fifth hit and beyond. If the turret attacks another champion, only Heated Up stacks will be reset, and the damage will stay at 175%. As soon as the turret is not targeting any champion, both passives reset and damage returns to 100%.

Serevas1 votes

So, if I'm reading this correctly, the damage would fully reset because the turret is no longer targeting anyone.

Kazaashi1 votes

{quoted}

So, if I'm reading this correctly, the damage would fully reset because the turret is no longer targeting anyone.

That was my thought. But I think it matters when the tower comes out of statis. If if comes out of stasis with no targets, it fully resets. If if comes out of stasis with a target, only the "Heated Up" stacks will reset.

I could be wrong though.

Serevas1 votes

Interesting. I imagine that Ohmwrecker causes the damage to reset completely because it's no longer firing shots, but can still take damage.

The stasis effect still has me curious though.

Kazaashi1 votes

{quoted}

Interesting. I imagine that Ohmwrecker causes the damage to reset completely because it's no longer firing shots, but can still take damage.

The stasis effect still has me curious though.

If Vistah Kai is correct then stasis would act the same. I agree with him, it's much simpler coding and better continuity for the players.

Serevas1 votes

I think that would be the sensible thing to do for it.

Vistha Kai1 votes

Ohmwrecker completely disables towers. They cannot target anything, ergo they lose both damage amp buffs.

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