What about lowering the damage of Jungle Camps at the start/first spawn? Or maybe "key" camps?
This is just a random thought, but what if Riot lowered the damage on all the jungle camps at the start of a match?
One thing I've noticed (and have seen many people talking about) is with how tough the jungle camps are now Junglers with weak clear or no sustain are struggling to survive the start of the match, and some have even been outright pushed out of the Jungler because they couldn't keep up with common enemy Junglers due to needing to back earlier.
So what I was wondering is this - Would lowering the damage of the camps at the start allow them to survive long enough to get their "key" items, without giving the already strong Junglers too much of an edge?
And if nerfing all the camps would be an issue, what about nerfing "key" camps at the start, making them more desirable to attack or defend? Camps like the Gromp or the Krugs for examples, camps that give good bonuses but don't give the Jungler too much power over the other Jungler or Laners, reducing the risk of early invades.