Tank shaco is like tank ekko from last season.
This playstyle is extremely toxic and needs to be removed. He still 100-0's you from stealth while being fucking impossible to catch.
This playstyle is extremely toxic and needs to be removed. He still 100-0's you from stealth while being fucking impossible to catch.
Tank Shaco has far more in common with Tank Akali.
Ekko actually had the innate utility to function as a tank.
well, and the one thing that both have in common is Titanic. Seriously, titanic hydra is an issue since it's release, it just offers to much burst on tanky builts, so anyone that can easily reach squishy targets and synergieses well enough with AAs can become a tank assasin.
Just recently tested it with shaco on the practice tool:
graranted the same burst as
so 1.5 off items giving as much burst as 2.5, and not much less dps either....
Imo either the AA-reset should be removed from titanic(so just cone damage towards your curser), or the active damage needs to be toned down quite abit, with either less cd and evt compensation buffs to the on-hit part. Either way, titanic needs to loose some burst and shift that power into sustained dps or even more tankiness. It's jsut pretty sad when the tank hydra clearly outbursts the ad-hydra...
I just played against one today.
It was the most disgusting thing I've seen in a long time. The guy popped out of stealth, basically 2 shot out GP, and then sat tanking 3 people, before eventually using deception to pop back out
[{quoted}](name=Sire Hippington,realm=EUW,application-id=3ErqAdtq,discussion-id=uteTuLrA,comment-id=00020000,timestamp=2017-04-04T01:20:10.322+0000)
well, and the one thing that both have in common is Titanic. Seriously, titanic hydra is an issue since it's release, it just offers to much burst on tanky builts, so anyone that can easily reach squishy targets and synergieses well enough with AAs can become a tank assasin.
Just recently tested it with shaco on the practice tool:
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graranted the same burst as
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so 1.5 off items giving as much burst as 2.5, and not much less dps either....
Imo either the AA-reset should be removed from titanic(so just cone damage towards your curser), or the active damage needs to be toned down quite abit, with either less cd and evt compensation buffs to the on-hit part. Either way, titanic needs to loose some burst and shift that power into sustained dps or even more tankiness. It's jsut pretty sad when the tank hydra clearly outbursts the ad-hydra...
Generally, you're supposed to have AD scalings to make Rav more effective.
Shaco... does not really have those AD scalings.
For AD Shaco to be viable he needs better AD scalings, because otherwise his E execute and autoattacks will be abused with bruiser builds. E execute definitely needs to be either removed or become a hybrid scaling with 0 or next to 0 base %. So either his crit build needs to become viable (perhaps +50% damage on crits for 2 seconds after coming out of Q?), or his passive should give a 40% bonus AD buff or something for 2 seconds.
And his clone should probably not apply full onhit damage, to discourage Titanic Shaco even more.
Tank Ekko was more like an upgraded Tank Fizz
Tank Akali worked coz she had sustain to be able to 1v1 the adc over 5 or so seconds. So, the enemy team was forced to use their cc on her and give the adc a few seconds of free fire
I think this person doens't realize what tank ekko had
tank ekko is FAR worse to deal with same with tank fizz which I posted about in another thread.
I can play tryndamere vs a tank shaco any day over those 2 cancereous things.
oh the nightmares from last season
i still have flashbacks watching a 3k hp ekko have his GA popped, only to kill another member and ult back like nothing happened
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To be fair, Bruiser Fizz has been a thing since season 3. And Ekko's kit just screams Tanky Damage Dealer no matter how they tweak his numbers (as kinda does Rengar's).
Shaco has just been a problematic champion ever since season 2.
Lol what are you talking about? The Rengo, Fizz, and Ekko bruiser builds existed before the update. I'm pretty sure Shaco did too. I remember playing Feral Flare Bruiser Fizz Jungle back in the day
You guys asked for it. Shaco's assassin builds (which can actually be killed/played around) was and is still getting destroyed while his bruiser part is barely touched. Many Shaco mains have tried creating posts on here and on reddit only to be downvoted as soon as they see the name Shaco without actually reading into the context. I play pure assassin shaco because it's how my playstyle is. However, as soon as the carries get a single defensive item. I can't do anything anymore.
People are building bruiser Shaco because it is the most efficient way to win with all the heavy nerfs. We know Shaco has to be nerfed. But the way the community and Riot are going about it do not address the problem at all: bruiser Shaco.
https://www.reddit.com/r/leagueoflegends/comments/62dyy3/assassin_shaco_stop_stop_hes_already_dead/
This. People complain about his AP side when few mains use it.
Stop lying. Full tank shaco does NOT 100-0 anybody. He does damage over time. He loses all his burst full tank. No good shaco players even go full tank. Stop scaring people lmao
Tri force Titanic is considered full tank though didn't ye hear?
Stop lying. Full tank shaco does NOT 100-0 anybody. He does damage over time. He loses all his burst full tank. No good shaco players even go full tank. Stop scaring people lmao
He can quite literally 100-0 a squishy, actually. All while splitpushing with zero chance of getting caught.
100-0 doesn't necessarily mean burst though. It just means from 100 to 0 while Shaco doesn't lose HP, right?
Come back when Shaco rushes Sunfire into IBG and then we can have this conversation. Until then, this comparison is garbage. Tank Ekko built nothing but full tank items while having the damage of a bruiser and the stickiness of an assassin. Tank Ekko had a 60% winrate. Shaco is nowhere near that on any count.
Well he rushes sunfire into titanic, trinity, jungle item. Kinda the same.
That's 1 hybrid item, 1 damage item with a bit of health on it, and then a damage item (assuming Warrior). Those are not even remotely the same.
To be fair his assassin build got gutted with the update, he NEEDS to build tank to function
Tank Ekko was pretty awful. The tank Shaco is annoying but not impossible like tank Ekko. Ekko had to be focused down by a whole team to kill, almost worse than a fed and stacked Nasus main. I think tanks will get their own stat like Assassin's have Lethality. It will fix a lot of the tank builds. If Riot doesn't fix it in the tank update it will be time to bitch at Riot.
This playstyle is extremely toxic and needs to be removed. He still 100-0's you from stealth while being fucking impossible to catch.
How's that any different from normal Shaco? (Yes, I get that he doesn't die when you SOMEHOW catch him, but you technically didn't say that)
I've hated Shaco since the first time I encountered him years ago, and his minor rework didn't remove any of the frustrating parts of his kit. Apparently to "counter" Shaco you have to ward literally everywhere around your lane, at all times, so you can see him coming before he uses his Q. And in the odd case of not being able to ward literally everywhere, you have to have a Sweeper so you can see him. Still can't target him of course- but at least you can see the death coming for you.
To counter Shaco you have to ward the middle of the river or the entrances/exits of his jungle. As long as the Shaco is not aware of where your wards are, you should be able to see him coming in most cases. If you start to ward the same spot over and over, he's gonna avoid it, tho.
His minor rework did a couple of things:
Reduced by almost 50% his lane poke for both AP and AD Shaco, specially in the early game. Reduced his early game burst by about 20%. His late game burst by going full AD/Crit also suffered a lot (324% Crit to 195% Crit is a HUGE hit). Reduced his early game pressure by both making the jungle harder and making him a weaker jungler (removal of his AS Slow for monsters). Drastically reduced his capacity to take towers with the clone dealing 33% damage to turrets and taking even more damage from them. Made his defensive playstyle weaker (bigger CD on Q, less damage on E and necessity to upgrade Q first). Using either sweeper or any DoT also screws with his escapes. as it leaves a blue outline of him with every tick of damage. He also guts himself by buying Death's Dance.
The real problem is that anyone with any build can deal a crapload of damage right now.
Tank shaco is like tank ekko from last season.
No... its worse, more toxic.
I'm sorry, but Tank Shaco does not 100-0's you.
Titanic, warrior, and one other dmg item. He doesn't mean "tank" shaco, he means "bruiser" shaco.
i sill think, tank ekko was much worse....
This playstyle is extremely toxic and needs to be removed. He still 100-0's you from stealth while being fucking impossible to catch.
and kill (since hes stupid tanky)
He doesnt 100-0 you but i agree he does a lot of damage. The problem is next patch that riot is targetting assassin shaco and not damage shaco for nerfs so its not really going to stop much
Agreed, But I am always open to idea's, If a fellow Shaco main, Tells me how to play around this "Tank" Shaco build. I'll gladly learn and get better. But for now, I agree.
I think they intend to do something about the tank builds with the tank class update. I think they'll make tanks scale better with tank stats and lower the tank stats of tank items or something.
I mean, that's not even close to what tank ekko did but yeah it's probably a problem.
Well they are nerfing assassin and Ap shaco next patch, so get ready for even more tank shaco
Well of course the are both called Tanko/Tanco pronounce the same.
I had a tank LB in my ranked game She went 7-4 after losing lane and we won the game. Plat 1.
Problem isn't tank Shaco, problem is invisibility.
idk Tank shaco is more annoying because of his OP mobility + being a tank - tank Ekko was just unkillable with a rewind ult