ADC players: We don't like getting one shotted in 0.2 seconds, Boards:

HàrrowR··26 votes·9,499 views

"Well you should just learn how to kite and position OMEGALUL L2p THIS PLAYERS ARE SooOO BAaaD"

Reality- video from above, not even LCS players are immune to being insta deleted, pressuming you play against equally skilled opponents and not bots, kiting and positioning, hell even having a shield bot janna support isn't a guarantee of you living longer than 0.5 seconds in a fight.

I don't care how much you say (lie) it, you can't kite half the champions anymore unless you're playing Vayne or Lucian, there's just no kiting Zed and you can't "just position properly" when he has 2 dashes and a flash to get to you and his damage is so high that he doesn't need to hit his damn Q to kill you, RE+duskblade is more than enough, especially since in 70% of the games your supp will be either Pyke,Brand,Zyra or Lux, with almost 0 chance of saving you.

If LCS and Diamond players get gibbed i can't even imagine what's happening in silver or lower, we are all human, you can't dodge every single CC, ward every single brush and dodge every damn ability, nor am i saying that you should survive being hooked into 5 people or not get blasted by a 20/0 Rengar, but i don't know why are we pretending that doing 40% of carry's health with a single ability is completely normal, why should we tolerate bad assassins missing half their skillshots and killing you with a duskblade + ignite proc.

The point im making is this, people have been complaining for seasons now that a lot of the carries feel unsatisfying to play, you are overly reliant on your support through out the game and later you are completely reliant on your team to peel for you, this may be okay for an organized pro team but it's not fun for your regular player.

Contrary to what many will spew on the boards, adc mains do not want to be "THE LITERAL GODS OF THE GAME" or Ardent Censer meta back, most people i see commenting just want carries to have more defensive options whether it's their items or their kit, and will gladly pay for it with damage.

Looking at the most popular carries now and in general Lucian Vayne Kaisa you can see that most of them have a lot of self peel,mobility, or other forms of surviveabiltiy in their kit or via their build paths like Luc building BC, they are pretty self-reliant and have more breathing room in general. Also building GA or Merc scimitar, although i love them, isn't a cure all, especially if you're up against tanks while playing a crit carry, where you need 4 items to start doing any damage to them

All in all if you think kiting and positioning is all it takes to never get killed as an ADC then my advice to you when you're being killed by an ADC is to just stay out of the range of autos man, or hell, the favorite boards response to everything, just cc him man

105 Comments

hrooza dota 15 votes

here is the deal

adc if not killed delete everyone in fights with 0 counter play as the only only real counter play is to reach and delete them so unless adc get damage nerfs then they should be deleted fast once reached. Ardent Censer meta is cancer because adc survived and were deleting everyone if they can survive now even without it while still deleting ppl it will still be as cancer as that meta. i know adc are unsatisfying to play for some solo players but trust me its unsatisfying to play against an adc that you cant reach to kill.

and no CC dont work because you still have to reach them to CC its not like MasterYi who hug you to get CCed and most if not all long range CC are skill shots that easy to dodge from far point.

sorry for bad english.

HàrrowR4 votes

[{quoted}](name=hrooza dota ,realm=EUNE,application-id=3ErqAdtq,discussion-id=uifWOyRr,comment-id=0002,timestamp=2019-02-06T00:44:35.273+0000)

here is the deal

adc if not killed delete everyone in fights with 0 counter play as the only only real counter play is to reach and delete them so unless adc get damage nerfs then they should be deleted fast once reached. Ardent Censer meta is cancer because adc survived and were deleting everyone if they can survive now even without it while still deleting ppl it will still be as cancer as that meta. i know adc are unsatisfying to play for some solo players but trust me its unsatisfying to play against an adc that you cant reach to kill.

and no CC dont work because you still have to reach them to CC its not like MasterYi who hug you to get CCed and most if not all long range CC are skill shots that easy to dodge from far point.

sorry for bad english.

I understand that, but as it appears most frustration in the game comes from too much damage, on either sides it's either carries complaining that they are getting one shotted or melees complaining they are getting two shotted by carries, logical conclusion is to lower the damage of adcs while increasing their surviveability, therefore they can't two shot you and you cant one shot them, both of you have to use your abilities,gameplay knowledge and skill instead of person A) standing behind a wall of supports or person B) killing an ADC with 2 abilities and a duskblade proc in under 0.5 seconds

hrooza dota 4 votes

i dont mind such a change.

im just scared they become harder to kill while dishing the same damage as the do now as it seems what some of ppl here wants

Hayaishi29 votes

My god how can people look at this video and say it's fine that ADCs don't get to play the game.

HàrrowR5 votes

{quoted}

My god how can people look at this video and say it's fine that ADCs don't get to play the game.

Cause people are super used to having a free meal ticket in a form of a vulnerable ADC, hell most people can only play the game when the enemy adc is getting one shotted, the moment they can't do that they end up 1/10 or afk.

That's why people hate Vayne and Lucian, they can put up a fight, just look at the rage at the boards over them, now imagine someone raging this hard over JInx, Sivir, Ashe?

Tomoe Gozen2 votes

Compared to Lucian, Vayne or Kai'Sa, Ashe is pretty bad when it comes to mobility. If any of those instagibbing champs are in the game, Ashe can't even be a full screen away facing them or else she gets dicked first, without so much as an AA shot in their direction.

Ashe is pretty bad when it comes to her mobility and she has no immediate upfront burst. While i respect her kit and a traditional play style, when put in a game against those mobile glass cannons, she she can't count that she can avoid any damage. At least Jinx scales even harder than her (her passive as well) and she has AA AoE. Sivir is also better in AoE clears and has inherent spell shield.

Serika Zero3 votes

So, it's a problem when the adc dies in a 0.1 - 2 seconds one shot allowed by someone pressing all the buttons right and hitting their skill shots and engaging at the perfect time on the adc, a squishy that usually is to egotistical to build defenses.

But it's totally fine for the adc, to kill any class in the game in 2 - 4 seconds (4 seconds for tanks and mages with zhonias, 2 or less everyone else) where they can sneak in 6 auto attacks,.

Hmm m gee why do most players hate adcs hmmmmmmm

HàrrowR2 votes

[{quoted}](name=Serika Zero,realm=EUW,application-id=3ErqAdtq,discussion-id=uifWOyRr,comment-id=000900000002,timestamp=2019-02-06T15:38:52.654+0000)

So, it's a problem when the adc dies in a 0.1 - 2 seconds one shot allowed by someone pressing all the buttons right and hitting their skill shots and engaging at the perfect time on the adc, a squishy that usually is to egotistical to build defenses.

But it's totally fine for the adc, to kill any class in the game in 2 - 4 seconds (4 seconds for tanks and mages with zhonias, 2 or less everyone else) where they can sneak in 6 auto attacks,.

Hmm m gee why do most players hate adcs hmmmmmmm

Unless we are talking about a full build Vayne i don't see how Jhin,Jinx,Draven,Miss Fortune, Ezreal, Caitlyn can kill a tank in 4 seconds alone, its literally impossible, go into practice tool, a full build caitlyn will have around 900 dps on a 100 armor dummy, that's basically 250-300 dps on a 300 armor Sion with Omens and Thornmails, she'll literally have to hit him for 15 seconds to kill him without him using any abilities, just standing in place

Saezio2 votes

Also, lucian draven with 2 items, vs any tank at the same timing. (NOT FIGHTER, TANK)

3TWarrior1 votes

what build are you using? true damage substantially cuts into the amount done. also, your math is off

100 armor = 50% damage done, in other words, that caitlynn did 1800 damage per second to deal 900

if we use the standard formula, 100 / (100 + 300) , it would be dealing 25% or 450 damage per second against the 300 armor target

of course, again, what is your build for these numbers as they are rather absurd

HàrrowR1 votes

{quoted}

what build are you using? true damage substantially cuts into the amount done. also, your math is off

100 armor = 50% damage done, in other words, that caitlynn did 1800 damage per second to deal 900

if we use the standard formula, 100 / (100 + 300) , it would be dealing 25% or 450 damage per second against the 300 armor target

of course, again, what is your build for these numbers as they are rather absurd

How are they absurd? Just go into the practice tool, get yourself a full build and shoot the damn thing, having a 900-1000 dps on a 100 armor dummy while building full damage means that against someone with Omen,Tabi and 300 armor you'd be doing around 250-300 dps, i mean tabi alone blocks 12% of AA dmg, Omen reduces crit, if you build thornmail then you reduce AS of the attacker as well as return damage, so no way in hell can Cait kill a full build tank solo in 4 seconds, i'd bet my house on it

NemeBro1 votes

{quoted}

How are they absurd? Just go into the practice tool, get yourself a full build and shoot the damn thing, having a 900-1000 dps on a 100 armor dummy while building full damage means that against someone with Omen,Tabi and 300 armor you'd be doing around 250-300 dps, i mean tabi alone blocks 12% of AA dmg, Omen reduces crit, if you build thornmail then you reduce AS of the attacker as well as return damage, so no way in hell can Cait kill a full build tank solo in 4 seconds, i'd bet my house on it

What did you say to me that ended up getting deleted my friend? I was not the one who reported it, if indeed it was deleted by a mod.

3TWarrior1 votes

your math is still off, 450 * 0.88 = 396 , if you reduce the attack speed, you'd have to factor in whatever the new damage per second is...item 3143 on top = 396 * 0.8 = around 320, but we're not factoring in true damage here

caitlynn might not kill a tank, but she is a marksman without an attack speed steroid and each of the marksman varies for what primary rune is best for them

in addition to that, you did not specify what sort of build and only one of those items can be present in a 100 armor build

HàrrowR1 votes

{quoted}

your math is still off, 450 * 0.88 = 396 , if you reduce the attack speed, you'd have to factor in whatever the new damage per second is...item 3143 on top = 396 * 0.8 = around 320, but we're not factoring in true damage here

caitlynn might not kill a tank, but she is a marksman without an attack speed steroid and each of the marksman varies for what primary rune is best for them

in addition to that, you did not specify what sort of build and only one of those items can be present in a 100 armor build

Youre taking this way too seriously man, "your math is off" i didnt pull out a pen and paper and my pocket calculator to get to it, im telling you aproximate numbers, seeing how you do 1k dps on a 100 armor dummy, i'd say item 3047 item 3068 item 3143 item 3075 item 3742 item 3193 would be a "bit" harder to kill, i put commas on bit so you know im actually joking and not serious...

Serika Zero1 votes

Jhin is the only one having issues with tanks.

and as a benefit, he can do large amounts of damage from hyper long range. yes all adcs have an easy time dealing with tanks unless the tank is ahead. also adcs are known for using items such as botrk, last whisper, black cleaver, rage blade, wits end etc.

HàrrowR1 votes

[{quoted}](name=Serika Zero,realm=EUW,application-id=3ErqAdtq,discussion-id=uifWOyRr,comment-id=00090000000200000003,timestamp=2019-02-07T13:17:54.923+0000)

Jhin is the only one having issues with tanks.

and as a benefit, he can do large amounts of damage from hyper long range. yes all adcs have an easy time dealing with tanks unless the tank is ahead. also adcs are known for using items such as botrk, last whisper, black cleaver, rage blade, wits end etc.

I hate when people talk about the game as if it starts with everyone having a full build, not everyone builds and synergizes well with botrk/guinsoo, Crit champs have to get at least 2 items first before going last whisper and they still wont do a lot of damage to tanks mid game since a 3 item tank can have well over 3k hp +tabi damage reduction + omen crit damage reduction + AS slow, im not saying they are unkillable but please don't say that an equal gold carry can kill an equal gold tank in 4 seconds, especially mid game , especially if you have like 1.5 AS, this is like 5 autos

Serika Zero1 votes

Tanks also don't start with full build, 100+ armor and Mr, and attack speed slow and %damage reduction, etc.

Which is why, unless the tank is ahead, adcs will easily pick that tank apart. because in most cases the tank has to build hp (effective), Mr (not effective), armor (effective). So, one out of 3 stats will not counter the adcs. While most adcs just build dmg upon damage upon damage which scales with itself.

Lauchmelder13 votes

Because 80% of the kills in this video were done by Rengar, who does the same to any other squishy. Trying to make this a pure ADC problem is idiotic.

TheDevice8 votes

Almsot every single time it was rengar. This seems more like a rengar rage thread than anything.

Maybe rengar needs nerfs. Why make this an adc thread? What is it about whats happening that is upsetting you besides an all-in from a fed rengar, maybe an elise? Maybe ask propose nerfs for some problematic assassins.

Buffing all adc's wont even solve the problems you're seeing above. So the issue is a few over-the-top assassins.

"you are overly reliant on your support through out the game and later you are completely reliant on your team to peel for you"

this is the actual description of most adc's as they are meant to be played. Solo queue adc's have always been the adc's that don't rely much on the team Vayne Tristana Lucian.

You want your cake and to eat it too. You want a team reliant role to not be team-reliant. The original idea of an ADC was to carry the team by eliminating the frontline (tanks) and basically their entire team. The trade-off is their vulnerability and low survivability. But you dont want low survivability, you want to shoot straight into wiping the entire enemy team without any help. Probably because thats what a lot of ADC mains of recent seasons have gotten used to. They want to farm and one-shot everyone while not caring about positioning or threats.

Again, maybe rengar is an issue. This doesn't mean adc's are not performing the way they should in general.

I've mained sion a whole whole lot, even before his popularity last season. Sion is extremely team reliant. Should I ask riot to stop making him so team reliant and just give him buffs so that he can yolo-queu like fiora, darius, garen?

Thefrostyviking4 votes

Rengar is far from the only one.

Any burst mage, almost any assassin, multiple divers like Diana, jarvan and lee sin,.......some supports as well.

They all 1 combo KO the marksman before the marksman even knows they are being hit.

Machigainashi2 votes

{quoted}

Rengar is far from the only one.

Any burst mage, almost any assassin, multiple divers like Diana, jarvan and lee sin,.......some supports as well.

They all 1 combo KO the marksman before the marksman even knows they are being hit.

aren't burst mages just assassins. Like diana? I mean whats the real difference between "diVErsS" and assassins when thy both do the same thing of diving and doing a shit ton of damage

Thefrostyviking2 votes

Divers can build more stuff like item 3748 item 3078 item 3053 or similar items to not just instantly blow up themselves x)

Well their total burst is often a bit lower as a result but if the target still dies then what does it matter?

boo9101 votes

{quoted}

aren't burst mages just assassins. Like diana? I mean whats the real difference between "diVErsS" and assassins when thy both do the same thing of diving and doing a shit ton of damage

assasins generally have a gapcloser and an escape, making their assasination gated by long cooldowns. theoretically. Divers are tankier, but they don't have any way of escaping other than flash or fighting your way out.

NemeBro5 votes

{quoted}

The point im making is this, people have been complaining for seasons now that a lot of the carries feel unsatisfying to play, you are overly reliant on your support through out the game and later you are completely reliant on your team to peel for you, this may be okay for an organized pro team but it's not fun for your regular player.

Too bad. Play a different class then.

Ayzev3 votes

{quoted}

Too bad. Play a different class then.

Someone has to play it, otherwise the team is at a disadvantage. So either one is miserable, or five are miserable. Wouldn't it be better though if no one was miserable? Aren't video games supposed to be fun?

Machigainashi1 votes

{quoted}

Someone has to play it, otherwise the team is at a disadvantage. So either one is miserable, or five are miserable. Wouldn't it be better though if no one was miserable? Aren't video games supposed to be fun?

no.

Ayzev2 votes

{quoted}

no.

I think I'll have to disagree with your disagreement

Machigainashi2 votes

{quoted}

I think I'll have to disagree with your disagreement

no X2

Ayzev1 votes

{quoted}

no X2

I disagree^3

Machigainashi2 votes

{quoted}

I disagree^3

Imma cube that, making it into just one disagree, therefore winning me this duel of wits

Ayzev1 votes

{quoted}

Imma cube that, making it into just one disagree, therefore winning me this duel of wits

Ahhh you got me

NemeBro2 votes

{quoted}

Someone has to play it, otherwise the team is at a disadvantage. So either one is miserable, or five are miserable. Wouldn't it be better though if no one was miserable? Aren't video games supposed to be fun?

As long as ADCs are mandatory and their damage is very reliable they should never be allowed to have any agency in-game my friend.

Ayzev1 votes

{quoted}

As long as ADCs are mandatory and their damage is very reliable they should never be allowed to have any agency in-game my friend.

Yeah, I realize that the game will need much more work than just slapping some fun onto ADCs. I only really intended to make the point that responding with "just don't play it" doesn't contribute anything on this issue.

NemeBro1 votes

{quoted}

Yeah, I realize that the game will need much more work than just slapping some fun onto ADCs. I only really intended to make the point that responding with "just don't play it" doesn't contribute anything on this issue.

But that's all ADC players want.

OP refuses to even entertain the idea that there is a reason his class is as helpless as it is.

Iota Theta5 votes

Sadly, it’s not just ADCs that blow up that quickly, as shown by his Ziggs and Ryze deaths. doesn’t help that they can’t buy resists enough to deal with that since they need all the damage they can get.

I do want to say, this video is an interesting showcase, because I’ve seen a lot of comments about how the current metas have been “high skill” metas, you can’t make a mistake. I don’t see that here. I see one person with micro enough to execute a combo, doing so from fog of war (sometimes not even) with no chance to react. What could Sneaky have done better? Not gone out of base?

Śhunpo3 votes

Funny fact, throwing damage mitigation into this current situation actually makes this whole damage dilemma worse. Fix the damage before even adding more damage mitigation options, especially for a class that outright 1-3 shots once they get rolling, as well as making melee champs' lives a living hell, and that's without even factoring in the support that should be the ADC's means of survival. Unfortunately there's too much damage in the game atm so supps can't do their jobs properly, however throwing more issues at other issues won't fix anything.

With all that said I'd be down for ADCs having more defensive options in exchange for a significant amount of damage. It can't just be a little bit of damage chipped off as ADCs are the one class that should lack defensive options due to how volatile they are as carries. However, if enough damage is taken off I'd say more items like the new PD could safely be brought into the live servers without much of an issue.

Also, Sneaky is not a good example in this instance as he is pretty much the "I got oneshot" meme due to the mistakes he makes, especially when underestimating his opponent's burst.

HàrrowR3 votes

Also, Sneaky is not a good example in this instance as he is pretty much the "I got oneshot" meme due to the mistakes he makes, especially when underestimating his opponent's burst.

He's an LCS player, he's the damn perfect example of how even the best players can make mistakes and die or how even a perfect play from him and his support is not enough to save him, not to mention positioning or kiting lol, try kiting a late game Kassadin

Śhunpo9 votes

{quoted}

He's an LCS player, he's the damn perfect example of how even the best players can make mistakes and die or how even a perfect play from him and his support is not enough to save him, not to mention positioning or kiting lol, try kiting a late game Kassadin

That's one cherry-picked example, being Kassadin. ADCs aren't the only class getting oneshot, everyone is right now. ADC players need to sit down and shut up for a season. Assassins all got reworked to the point where they hardly felt like their former selves, mages have had their items shat on in terms of variety, tanks were made more one dimensional, bruisers got turned into balance messes and for the most part are unfun for both sides.....while ADCs literally haven't changed because the moment one change goes through they cry about it until Riot reverts it.

Sorry, but I thought I'd say all of that since it's not just ADCs who have issues, and that includes being oneshotted.

Peel for my ADC3 votes

Man this is a solid post man , Ashe KogMaw Twitch goodluck self peeling lmfao

BestPudgeNA3 votes

You linked a video were literally every death is him getting deleted by a fed assassin. Should ADCs not be one shotable by fed Leblanc Rengar ? Best part was he is also playing non-adcs in the video at a few points like Ryze Ziggs and oh guess what happens when he gets caught out playing mages, shockingly he dies instantly. Yet for some reason only the people who play marksman endlessly complain about this. Odd

HàrrowR1 votes

{quoted}

You linked a video were literally every death is him getting deleted by a fed assassin. Should ADCs not be one shotable by fed Leblanc Rengar ? Best part was he is also playing non-adcs in the video at a few points like Ryze Ziggs and oh guess what happens when he gets caught out playing mages, shockingly he dies instantly. Yet for some reason only the people who play marksman endlessly complain about this. Odd

Why do you take things literally, like i said to 10 people here commenting the same thing, THIS IS NOT,I REPEAT IS NOT, a compilation of ALL one shots know to men in league history, nor am i complaining only about getting one shotted, it doesn't matter if youre getting one shotted by rengar or flash on by Jax that will take 1.5 second longer to kill you, you still cant do shit unless you play 3-4 carries out of a whole rooster.

Also, https://www.youtube.com/watch?v=2CHd9BgrYM8 here's a video of pro players getting deleted by Vladimir,Syndra,Riven,Gragas,Diana,Aurelion Sol even,Sona,Lux,Cho,Veigar you name it, damage is high across the boards, it might not only be an ADC problem especially when youre dealing with a fed assassin but playing an immobile carry like jinx will feel 10x worse than playing a Malzahar with Zhonya, Rylai and Liandry i can tell you that

BestPudgeNA2 votes

{quoted}

Why do you take things literally, like i said to 10 people here commenting the same thing, THIS IS NOT,I REPEAT IS NOT, a compilation of ALL one shots know to men in league history, nor am i complaining only about getting one shotted, it doesn't matter if youre getting one shotted by rengar or flash on by Jax that will take 1.5 second longer to kill you, you still cant do shit unless you play 3-4 carries out of a whole rooster.

Also, https://www.youtube.com/watch?v=2CHd9BgrYM8 here's a video of pro players getting deleted by Vladimir,Syndra,Riven,Gragas,Diana,Aurelion Sol even,Sona,Lux,Cho,Veigar you name it, damage is high across the boards, it might not only be an ADC problem especially when youre dealing with a fed assassin but playing an immobile carry like jinx will feel 10x worse than playing a Malzahar with Zhonya, Rylai and Liandry i can tell you that

Hello, Hello, Anybody home? Think Mcfly, think. Your title says ADC in it and your thread is about how it "feels bad to play adc"

If i'm 1/4 Udyr with item 3047 a 7/2 Rengar will one shot me and i don't have a tower or a support that supposed to help me. What you're talking about isn't something that is a "problem" that only ADC face. You can try to turn i around all you want but i can read your OP.

Machigainashi2 votes

{quoted}

You linked a video were literally every death is him getting deleted by a fed assassin. Should ADCs not be one shotable by fed Leblanc Rengar ? Best part was he is also playing non-adcs in the video at a few points like Ryze Ziggs and oh guess what happens when he gets caught out playing mages, shockingly he dies instantly. Yet for some reason only the people who play marksman endlessly complain about this. Odd

They want to have the damage of a glass canon, but the tankiness of a sion smh

HàrrowR1 votes

{quoted}

They want to have the damage of a glass canon, but the tankiness of a sion smh

Yes and i want to have zed ult as my basic ability and my autos to shoot Veigar ults while my basic movement speed is sions ult that insta kills anyone i walk into. That's all i want you got me

GigglesO3 votes

At 4:14 ornn got hit with his first damage taken. 4:18 ornn died.

The real issue is just too high of damage on all champs across the board.

Priestelar2 votes

I solidly agree with what you say and i hate how these kinds of posts generate a lot of toxicity and negative comments.

The problem i understand and experience is that this is happening because of how the game is balanced and what i mean by that is that because the damage and state of the game is mostly balanced around pro play and from what i have seen in pro play is that the entire team tends to focus on protecting the adc (i know there have been tactics where this was not the case but thats not my point) Tanks would get a item 3190 supports would either shield or heal I.E hard core damage mitigate the adc and riot's obsession with making every champion viable for pro play, which is contradictory to me because they are obsessed with pumping out new champions when there is so much work they can be doin on their current champions but i digress.

I think the reason that assassins etc are so strong with their burst damage is because riot wants them to be able to do damage while considering that all this damage mitigation is coming out.

You can see they were trying to compensate with this kite and survival type play with how crit adcs were for the last few patches but now they scrapped the crit trash concept and reverted it back to how it was.

I agree that its stupid to try and balance around pro players when like 95% of the players arent in that pro play and we all have to live and suffer under the effects of their balance state for champions that aren't even picked there: Like how strong nasus and rengar is now but would NEVER be picked in pro play. I always had this mind set that riot's balance team doesn't care about us, the majority of the playerbase and only really care about pro players in general. I've felt like this for years now and I have yet to be proved wrong...

limebuster2 votes

Playing Tristana a while ago to try out the crit changes, rengar killed me in 0.56 seconds at one stage, not fun at all shouldn’t be in game

Jennifer4202 votes

i miss every season before season 6. champs werent hypermobile and overloaded as fuck damage wasnt that r%%%%%ed high adcs had somewhat decent options for items it took ppl at least SOME skill to kill an adc and not just go 0/10 as rengar, buy duskblade, press r + rightclick + q on adc to go 100/10

Grav3Warden1 votes

Imo once they fix the balance for adc champs then they can start to focus on making adc not being bursted instantly. Right now vayne, kaisa and Lucian feel really busted and for me as a tank player, vayne is nearly always a perma ban. Once they bring those adcs down slightly and then bring up the other adcs and reach a middle ground where they can do their job properly, then they can get buffed survivability. Buffing adc survivability across the board without changing the balance of the champions will cause the better adcs like vayne to become even more of a problem which could end up bringing more harsh and unnecessary nerfs to the adc class.

HàrrowR2 votes

{quoted}

Imo once they fix the balance for adc champs then they can start to focus on making adc not being bursted instantly. Right now vayne, kaisa and Lucian feel really busted and for me as a tank player, vayne is nearly always a perma ban. Once they bring those adcs down slightly and then bring up the other adcs and reach a middle ground where they can do their job properly, then they can get buffed survivability. Buffing adc survivability across the board without changing the balance of the champions will cause the better adcs like vayne to become even more of a problem which could end up bringing more harsh and unnecessary nerfs to the adc class.

That's true, most people misunderstood me or intentionally put words in my mouth, i don't think every adc is weak, i think Vayne and Lucian are one of the strongest champs right now, but having 2-3 viable champs out of a rooster of 20 is bad, and i play top so i know the terror of Vayne, she's also my main and she actually spoiled me, playing her i know i can melt everyone after i get my 2-3 items, and i know that i just need to stay alive long enough to deal that damage, on the other hand playing crit carries i've realized how hopeless it is sometimes to try and deal damage to a tank or a bruiser while you do 100 damage per auto and he has 3k hp

This led me to a conclussion that items are a band aid fix, building Merc scimitar or Ga is going to be super helpfull for staying alive but its not equally helpfull on Jhin as it is on Tristana, cause Jhin can clean the cc and still get caught, while Tristana will leap out, building LDR is going to be helpfull for dealing with Tanks but you're never going to be better as Vayne or Kog that are natural at it, phantom dancer will now give you a shield, this will undoubtedly save your life sometimes, but will it be more usefull on already hard to kill carries like Vayne or on Immobile ones that will die no matter what cause they dont have any self peel or means of escape.

Like i said maybe Vayne just spoiled me and i expect other carries to perform as good as her, maybe Graves spoiled me since he was my all time favorite champ before the rework, being more of a bruiser than an ADC, but those 2 are what carries should be in my opinion to feel good to play with

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