As much as the newest list of Ahri's changes are highly experimental, I think they are silly

Evenstar·3/23/2018, 6:39:03 PM·1 votes·272 views

It's quite clear Riot has hit a dead road with Ahri 's changes that they resort to making drastic changes to a kit that is modern and healthy in League. Instead of making big changes to a champion whose relatively healthy in design, a simple way of making a champion's highs higher and lows lower is to consider a straight buff, and this especially fits in Ahri 's case because of her over nerfed W.

You want to make W satisfying? Just go back to her old values

64/104/144/184/224 (+0.64 Ability Power) > 80/130/180/230/280 (+0.8 Ability Power)

Lower W's acquisition range even further, change E to no longer deal damage and take away the % damage amp. Keep R's current buff plans.

Boom, you still establish E as a kiss of death, you retain the set up functionality of the ability and you have now made W a much more satisfying spell to use. I don't see why we can't establish Charm as a kiss of death without its % damage amp.

In the past, both Ahri changes - E %Damage Amp and Q %Move Speed were equally frowned upon. These changes are just moving Ahri back in to a spot where it intended to move away from. Essence Theft is such a healthy passive, not the most interactive passive but certainly better than a mana refund, because it makes no sense thematically for a nine-tailed fox.

If W has too much free power, simply reduce the base and ratio by a little, buff the damage's diminishing returns.

The case in point is, why are we cracking our heads to buff Ahri? We've gone to the point where we are removing a thematic part of her kit, which makes no sense.

4 Comments

NocturnalSheild3/23/2018, 6:46:40 PM1 votes

Essence theft... it could EASILY be argued that the true essence of ones body is its mana/chakra/ki.

I see nothing wrong with a kitsune (think thats wrong cant remember the proper beast) stealing mana.

Mcsquzzy3/23/2018, 8:42:24 PM1 votes

P should stay health, this way it can be prepped with w Q losing the ms is fine but putting the mana return here can be a good tradeoff for that safety net removed W needed the fixes E changes both yours and their ideas debatable, for me removing the damage and giving a 15% amp seems fair R this is a straight up buff, which i would prefer to avoid doing until the other changes are made but otherwise no complaints as someone who has SG, PS, Arcade and Foxfire ahri