Zilean; Tiny Changes

Stacona··2 votes·587 views

Here I am not going to change anything currently on Zilean, just add some new things to him, most importantly a level 18 passive; Q-E-R I will not mention at all since I am leaving these completely unchanged (mostly W as well), but as a reminded Q-E-R are all considered as 'bombs' for Zilean.


Heightened Learning (Passive): Zilean grants 8% additional bonus experience from all sources for himself and nearby ally champions. Which he stores up all bonus experience to use later...

Upon reaching level 18, Zilean unlocks the bonus experience he accumulated to cause him to deal 4%(+10%AP) of the total bonus experience accumulated as bonus magic damage on his basic attacks and Time Bombs.

(NOTE: This is not an infinite growth stat, once Zilean is level 18 then the 8% additional EXP still applies for allies not level 18 already, but does not add to the bonus base damage. So the AP ratio helps out mid Zilean a little bit, but this passive has more potential as support always being by at least one other champion. Estimated total bonus experience will be between 1500 to 4000 by level 18 - mid lane being the lowest value and support being the highest; and this is the full range and not the average range, meaning best case scenario you get around 4000 bonus experience given out and 1500 with your own and giving a little to your allies.)

Rewind (W): Passive: Zilean's bombs on ally champions, except himself, will cause their basic attacks to heal for 1/2/3/4/5(+2.5%AP) to 4/8/12/16/20(+10%AP) health on-hit based on their missing health; this value quadruples when they attack enemy champions. Zilean will heal for the same value for every enemy struck from his Time Bomb when the Time Bomb detonated from either himself or an ally champion.

Active: Unchanged.

(NOTE: By 'same value' means the same rules apply so based on Zilean's missing health the heal goes up and increased even further when striking enemy champions with it, but only while it is on himself or on an ally champion; so this rewards both team play and high risk/high reward play, but nothing actually is changed to how you play Zilean now, just more options to choose from in terms as for looking for rewards.) (Another main thing I wanted to do overall was create more AP ratios on Zilean, in a way that felt somewhat unique to Zilean and that supports both his mid lane and support lane play patterns - so whether he is the utility time mage mid or time support dude bottom/duo-lane - that these changes will benefit both play styles well.)

5 Comments

CoolKnightST2 votes

The passive change in a good idea honnestly.

Stacona1 votes

You typo'd honestly, but anyways

Thanks, I just currently do not like his non-existent level 18 passive right now, I also want to give him more AP ratios because it just feels lack luster there, not bigger numbers (even though this passive idea does that for level 18 Zilean), just more green numbers--- but this idea specifically helps Zilean's late game scaling quite a bit with a lot more extra base damage as support or a tiny bit of base damage and some added AP ratio to his Q-W-Q combo (200%AP at level 18, 180%AP at other levels) for mid zilean

But what you think of adding some kind of effect for when his bombs are on ally champions? Like here I have an on-hit heal for ally champions only (it does not have to be a heal, in fact we could just have the level 18 passive apply to ally champions temporarily while they have a Zilean bomb on them, time, speed, or revive)

Nekusen1 votes

the problem is the passive being pretty useless even before lvl 18, i think the bonus AP should be given from lvl 1 and scale up to 18 when you get no more experience.

im not sure if you meant the extra experience gained by Zilean or total bonus experience produced by his passive (on every ally). i think it should be the second as it would reward him for being around the team.

Stacona1 votes

current value i stuck with is 4% of the total experience that his passive gave out between levels 1 to 17 and then 18 it activates which is why there is an AP ratio attached to it so that mid Zilean who gives out a lot less bonus exp (his exp plus a little to allies) the ap ratio will help him out, support zilean obviously will not or barely use an ap ratio so he has the base damage and support zilean gets a lot more since he is with at least one ally champion most of the time if not more so by the time support zilean is level 18 he will have a lot more base damage from it cause he gave more bonus exp out

so it is all bonus exp, utilizing his own and the aura portion of the exp passive; so mid zilean has less base damage but can use the ratio, while support zilean cannot really use the ratio but has a lot more base damage... so the values will be close to each other perhaps more in favour of support zilean because of all the more exp he gives out

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